How about a support item which...

PokladnicaZla··1 votes·470 views

What about a support item that increases your heals on ally units? RIOT keeps heal base&scaling low(in most cases) ,because let´s be real heals can be annoying to play against,but what about an item which increaes your heals on ally units?Solo laners couldn´t abuse it a.k.a self-healing and supports would get their their impact on the game buffed.

Would this be a good idea?

5 Comments

Deep Terror Nami1 votes

It would just become a core item for certain champions, and they would nerf those champions' heals to the point that nothing really changed but they are now required to have that item to be as good as they used to be.

PokladnicaZla1 votes

Im sry but I dont get your point.Buying an item which increases Heals on other units by X% wouldn´t really got ther users nerfed. Supports(&Jungle) gets the least gold and rushing it before vision or gold-item upgrades,boots. isnt really a good idea. Making this item without AP,just mana reg,MS,CD and an awsome passive would increase the impact of support later through the game.

Deep Terror Nami1 votes

Healers don't need buffs is the point. Giving people unwarranted buffs only results in nerfs elsewhere to balance it back out.

Raptamei1 votes

{quoted}

What about a support item that increases your heals on ally units? RIOT keeps heal base&scaling low(in most cases) ,because let´s be real heals can be annoying to play against,but what about an item which increaes your heals on ally units?Solo laners couldn´t abuse it a.k.a self-healing and supports would get their their impact on the game buffed.

Would this be a good idea?

That already exists, and it also buffs other spells. It's called Ability Power.

PokladnicaZla1 votes

You have a point good sir,but AP also increases ability damage which results in some unhealthy gameplay;damage&sustain can be really hard and annoying to deal with;Nida,Vlad,Kayle...(at some point)

But making an item which increases heals only on other units,wouldn not increase damage or utility scaling which also scales with AP. I thought of this as an item that is mostly ment for passive gameplay when playing vs high damage team,which would increase your healing on your AD&teammates without giving you even more damage or utility scaling.Besides that support gold isnt really that high compared to ˝farmers˝.

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