Some new ideas for the after-battle Mystery Gifting

BeatzBoyFTW·10/11/2014, 1:27:17 PM·1 votes·107 views

Firstly, I would want the mystery gift to be decreased from 490rp to 350 rp, so this way, most players will now have to play seriously if they would be deserve a mystery gift from a generous teammate.

And secondly, make the after-battle mystery gift includes self-mystery gifting too, and would cost 400rp. But for this to work, there is one condition. Players who wants the discounted mystery gifts has to have one of the conditions according to his KDA records:

  1. Allowed if kills are more than deaths.
  2. Allowed if he has about 12 assists, but has to be more than deaths (for support roles).

post what you think of this.

1 Comments

Zielmann10/11/2014, 1:43:40 PM1 votes

I don't really follow. How does decreasing the cost of the Mystery Gift make it so people will play more seriously? If anything, making the mystery gift more expensive would make a player have to truly deserve it for somebody to spend that much gifting to a stranger. And allowing self-gifting makes even less sense. By your proposal, it's basically a discount just for playing a game. It seems to me like you just want to reduce the cost of mystery gifts in general...

I also fully disagree with having that kind of reward potential tied to in-game performance. If somebody wants to be generous and gift something, let them do it. Who cares how the player receiving it did? Those limitations would make it so that, often times, the losing team wouldn't qualify just because they lost. There are also scenarios where somebody can be a huge contributor to the team, but still not meet either of those qualifications.