Support Ashe
Ok guys lets look at Ashe 1: Marksman 2: Support
passive till its change gives great burst damage as you can stack it more then if adc'ing Q perma slow, no need to say more W is a Long range cone and does very good damage E is a free mobile safe ward R is a great engage
Build: don't be tempted to go second adc or even ap.... Go tankish caster, mercs, Sightstone, Zekes, Black Cleaver, Linadry this build gives 40% cdr for volleys spams, also shreds armor and hp (yes linadry procs on volley, and deals damage based on hp -not ap- and double due to innate slow) all while giving your team ad and life steal (mostly you make you adc hit harder)
Masteries/runes: I like 9/0/21 take attack speed the extra ad and the skill that lets you team do more after you damaged the enemy and runes flat armor yellow scaling mr blue and flat ad quints/red
Lane: Landing Volley has NEVER been easier, walk to grass aim side ways shot away, out range a blitz, cast while moving to dodge a thresh, never let a annie stun you, morg cant stop the damage and more, easy to zone out people, even healer teams, also its hard to get ganked due to e, makes it easy to ward as you NEVER have to face check, R makes for easy ganks from your jungler, throw in a ad with more cc for the win
Team fights: by now you are some what tanky, perma slow tanks with volley and aa's, save ult for assassins/pikes on squishies, spam volley to poke down the other team, mostly BE ANNOYING, the other team will almost always jump you, and this is good, keep them off your team, slow shred stun and probally die, but this is OK because by the time you die (if you do) the other team has been squashed literally (most team fights I die in im the only one to die vs 4 -5 of the other team dying in the end) most games ill run about 3-6-20+ even in ranked (used support ashe to et to gold 1 before I tired of ranked.... such rude much mad so troll)
Try it, you will see Support Ashe is not only Viable but damn good (if played well at least, but that can be said about anything)
then situational items.
