The Problems with the patch 5.22 - List
Riot got a lot of slack with the jungle changes last pre-season, but a lot of people saw that it was actually good for the gameplay, and with some balancing changes it would make the game head towards the right direction.
But right now, Riot has completely lost it. I see that ADCs needed some diversity. And I'm all for item changes that gives every champions a variety of options. But this time around, Riot has completely made one role the most important role in the game.
They have buffed every single aspect about ADCs and nerfed almost every other role in the game. When I say ADC, please include Xin Zhao, Yasuo, Tryndamere and the other Melee ADCs
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Itemization for ADcs. God! Whoever thought of that new CDR Essence Reaver passive needs to be fired. Runnan's now gives crit? Who in their right mind thought of that? Mercurial Scemitar now gives lifesteal!??!?! What the actual f*ck? Fun fact- Full build Draven vs Full Build Zed- Yes Draven has QSS. We actually tried it out. Zed's entire combo while Draven is doing nothing but aa, Draven kills zed with almost full health cause of the double lifesteal items and the BT sheild and the Essence Reaver CDR on Q. Also, heal, flash and how QSS also removes ignite.
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Masteries- Holy cow! The new masteries seem to be designed completely for the ADCs. The heal on crit is so much BS especially cause almost all ADC items give crit. The AP masteries suck balls.
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Graves- Ok, I know Riot will have to eventually nerf the shit out of him, but how did that change go through PBE? Seriously. He's so tanky (for an adc of course) yet does so much AOE damage. Assassins get melted for trying to kill him. And ITS THEIR JOB TO KILL the stupid ADC.
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Turret changes- There's countless number of discussions about this. I don't think I have to elaborate on how everyone right now thinks turrets are basically a small dot on the map that'll get erased in the time you back to the fountain to buy some items while Trynd, Yas or any...any not just trist takes it down.
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Rageblade- WTF. Ok people seriously try this one out. Lulu, Kayle- Rageblade, hextech, PD, Nashor's. Or any atk speed item for that matter. Rekt shit>sustain>Push lane> take turrets>win game. The passive works on ranged champs. Balancing team with another booboo.
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The end of Mages- Ok I do not know how they thought the mage item changes was going to be healthy for the game. Making everything more expensive and inefficient. Deathcap- more expensive. Zhonya's- more expensive- still only 100 ap. Morello more expensive and the nerf on Grievous wounds. Sheen- NO AP. NO MANA POTS! (A possible solution could have been tweaking Clarity and having it on a shorter Cooldown). Ryalai's, ROA, Liandry's are all more expensive. Also, Aegis and locket is cheaper now. WTF! So what? You want Yasuo-mirror mid lane in all your games? I was gonna say Zed- but he's in a disgusting mess right now. Which brings me to my next point-
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Bye bye Assassins- They simply do not do enough damage to kill the ADCs any more. As soon as Zed is in the game the opponent ADC's lifesteal item becomes Mercurial. So byebye Zed. Red trinket now shows Talon without upgrade. Fizz, Diana, Katarina, melee ap assasins have to pay a huge huge premium to buy Zhonya's to be able to be relevant. Seriously, at least make Zhonya's give 120 AP now that the price is so steep. Also the armor reduction and price increase. Seriously, wtf. AND AND! The one assassin that always manages to survive patch changes remains untouched. LeBlanc. Riot loves LB so much that she's never out of the meta. The most reliable assassin with incredibly annoying passive.
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End of AP junglers- Runeglave is extremely cost-inefficient now. Warrior gives 60 AD plus 10% CDR is cheaper, Devourer is much cheaper and does 60-magic damage on hit. And you decide to make runeglave the most expensive jungle-item and reduce the AP. Ok, someone needs to do a drug-check in Riot cause the balancing team are high on bullshit.
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Tank (for 3 seconds before getting melted)- The patch 5.18 introduced new ways to say "Peace out Tanks". With True damage on all the new juggernauts, the rise of jugger-maws, jugger-jinx and jugger-vaynes. And now, the Super Crit-items along with the price increase and inefficiency of the Armor items means, tanks will not see any play time. Except maybe Rammus and Malphite- emphasis on the MAYBE, cause late game with the 40% Armor Pen on LW and the Crits, no one can handle the ADCs and the melee-ADCs. So Sion, ult away to your doom.
All in all, I am truly and utterly disappointed with this patch. I always felt ADCs always had a big say on whether you win or lose the game. Its true now more than ever. With this snowbally and ADC-focused Meta, it's just not fun to play the game anymore. I really hope Riot fixes some of the issues I pointed out.