League doesnt seem to be following its criteria of a fast pace competitive grind.

FiddleMeta·3/18/2017, 10:45:30 AM·1 votes·540 views

I came to league from runescape because runescape felt grindy IN THE BAD WAY, league there is grinding elo but within that there is some fast pace exiting action. But i started a new account and getting ip is so boring, low level games are a choice between who has more higher elo players also creating new accounts, and bot games are slow and new players are ignorant to the fact that games end faster if 5 people push mid and end at 10m. Like seriously...20-50 ip a game i think...450-6300 ip champs

If we say each game gives 50 ip then 450=9 bot games. and every game is 20m 9 x 20= 180 minutes to get a single champ, and there are 100s of champs that cost more than 10x that amount, League shouldnt be a grinding game in the bad way, I see why people buy accounts, cause thats actually so boring.

And holy hell runes are so expensive and rune pages are difficult to access. The currency is so hard to get without spending money when you get to the download it says "Free to Play" but it should say "Free to play if you want a boring experience for a couple months til you can access the currency to have a fair chance in higher play"

We really need a new alternative when it comes to getting champs and runes. I shouldnt have to play 9 games of pushing lane til I hit nexus with a champ that i dont even find enjoying at all, and I recall most of my friends switching to DoTa 2 because they dont have to spend months grinding out champs.

And then we get to hextech, its a good way to access champs which affect the game...but why should i have to spend ANOTHER FORM of currency to get something that doesnt affect the game, when i can spend it on champs? I recently spent a month trying to get an S+ on fiddlesticks cause i was so bored i actually created a fiddle main. ._. and i have to play MORE games to get ANOTHER FORM OF CURRENCY to get a medallion which looks cool. When i can use it to get champs, didnt i do enough work by getting Fiddle to mastery 5 and then getting two S-'s and THREE S+'s? Is it really neccessary to make me use something i could use for champs on something i already spent enough time grinding for?

Basically a quick break down. Find a new form of easily accessible currency to get champs with. Lower the bloody prices of runes. Find a difference between want and need and stop making players have to spend something they can use to get something they need but also make them use the same currency to get something they want.

Sincerely a very frustrated fiddle main.

P.S. PLEASE ALLOW ME TO FLASH MY MASTERY IN FIDDLES PASSIVE. ITS SO ANNOYING TO NOT BE ABLE TO USE IT WHILE IM FROZE BECAUSE IT RUINS THE BM ASPECT OF IT. Fiddlesticks item 3070

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