Why is it that when i am a "Tank"

Curious Kat·10/30/2015, 9:36:42 AM·5 votes·468 views

SO can someone explain to me why whenever i get a tanky champion of any sort, malphite, gnar(mega gnar), warwick, just tanks in general, no matter how tanky i build, i'm still so incredibly squishy it just doesn't matter.

Now before you check my runes and masteries, know this, i HAD a full tanky mastery page and rune page, which i got rid of because it still didn't help one single bit, it just made me a tank that couldn't do damage and that still got burned down in 2-4 seconds by 2 or 3 people. So i got rid of them and just stick with being able to do some damage.( i hate not being able to do anything besides engage and die then let the team do everything or die and then me not be able to finish anyone because i have no damage)

Now before you say, some champions do true damage, or an adc that stacks arm pen is going to shred you, please explain this, every time i go against a tank the moment they even buy a health item, THEY ARE UNSTOPPABLE and it takes our entire team forever to kill them, EVEN IF MULTIPLE OF US HAVE ARM PEN AND MAGIC PEN, it just DOES NOT MATTER, they take FOR EVER to kill, but yet i could build the same thing on the same champion and get burned down by less damaging people with no arm pen or magic pen, HOW DOES THAT MAKE ANY SENSE WHAT SO EVER, its like every 1 in 10 matches that if i have to play a tank, even on aram, if i was to get a tank, 9 out of those 10 matches no matter what i build, it does not work, and then i get that one match where it actually does work and i did not change anything up, no different masteries or runes, not really even build wise. But yet if my entire team has some sort of arm pen or magic pen, the enemy team tank who just has health items at the moment (GAREN) is unstoppable and will not die.

The only champion that is guaranteed to be tanky for me is Darius, and hes not even a "tank" hes just a bruiser with sustain. And like every other person in this game who gets a tank who just builds health right away and becomes unstoppable instantly, the moment i get anything tanky on him im unstoppable. But if i was to build full MR Armor and health on any other tank/bruiser 9 out of those 10 matches it wont work no matter the enemy build or my build or the enemy team comp.

It's so blatantly obvious that i notice incredible bull crap where i can have 2 or 3 MR items and a leona can still do 1/4 of my life then i die in her stun to the team mates AoE when they weren't even targetting me. But yet if i were playing that leona and hit a tank with the same build, i wouldn't even touch their health, i would just stun them and die and then my team would die because it would take so long to kill that tank. And before you bad mouth me saying "get gud why are you targeting the tank in the first place" THAT IS NOT THE POINT shut your mouth you stupid troll.

The point here is that no matter what i build, even if the enemy team doesn't have arm pen or magic pen they can shred me with just 2 or 3 people, but the enemy tank who just has pure health, is unstoppable by my entire team who DOES have arm pen and magic pen. How is that explainable? I don't understand that one single bit, i mean it happens countless times on aram where i will die to PURE AoE damage with full tank items, MR Armor Health, but the enemy tank is unstoppable with just health no matter what our builds are or how many people focus them.

It's kinda hard to not focus a tank when they are doing all the damage to your team because they are an unstoppable force that just goes into your whole team solo COUGH COUGH GAREN COUGH with nothing but pure health, acting like they bought every single armor and mr item in the game.

And yet if i was to do the same thing id'e die in 5 seconds max, because LOGIC..... Obviously the only champions that "tank balance" would have an effect on this problem would be a garen or skarner maybe darius, but i mean come on, when i am full tank on a malphite and use his armor ability, and still get shredded by low damage peoples AoE when they don't have magic pen or arm pen, that's just stupid and something is obviously either glitched or broken about that.

2 Comments

Earl Eulrich10/30/2015, 2:43:53 PM2 votes

that´s just the way the game works...tanks aren´t able to do anything but initiate and die if they´re not far ahead. Because apparently the game is more fun when there´s ridiculous dmg and noone surviving for long...

IsmokeOregano10/30/2015, 2:34:17 PM1 votes

Haha i know what you mean, i could be 3 kills up on a Garen but after he gets a sunfire cape all of a sudden i can't do shit. You just gotta play to your opponents weakness though, that's what wins games. You're Warwick and the opposing Garen got his items and keeps you pushed and you can't hurt him enough then ping for a gank or wait for Garen to make a mistake. He tries to turret dive then ult him under turret. If Garen is super passive and has the minions froze under his own turret roam mid or get scuttle crab and then pair with your jungler for a gank when he pushes.

Sometimes it's not about the items you get that make you seem unstoppable. If that Garen got a sunfire cape at level 5 and was "unstoppable" and you said "damn, that worked really well next game ill play Garen and rush a sunfire." But then your lane opponent is passive and you don't get kills and can't farm and you get the sunfire cape at level 8, and you say "WTF this is broken how's come it was so much better for him not me?!"

Sometimes it's knowing that the same build path isn't the best every single game. Don't always build Spirit Visage if you're going top lane. If you don't need the magic resist because you're up against a Renekton get a Randuin's Omen instead. If you're up against a Fizz top get an Orb of Winter. It's all about counter play, and if someone does it better than you it's not because it's "glitched" or "broken" it just means you need to look for your opponents weaknesses and play to your own strengths.