How much armor is required to get 100% less damage to physical attacks?
Just wondering, I got 1300 armor with Rammus and it only went to 93%.
Just wondering, I got 1300 armor with Rammus and it only went to 93%.
The formula is 100 / (100 + armor)
The percentage equivalent of the answer is the % of physical damage you'd take.
To reach 0% damage taken, or 100 % damage reduction, your armor value would have to be infinite
chances are you most likely couldnt get 100%
Educational purposes
There's a formula somewhere on google. My maths are really poor, but basically you can never reach 100% due to the equation form.
There's diminishing returns on defenses.
Meaning?
The more of the stat you have, the less effective it is. In a lot of cases once you get to around 150-200 Armor / MR, it's better to start getting health as that health becomes more effective per point due to the damage reduction from defenses.
Damage Dealt = 100/(100+Armor) * Raw Damage
You would need infinite Armor to make the first number actually equal zero, and thus take 0 damage.
Gotcha
Actually, now that I think about it, Amumu can take 0 damage ######but it's a rare case and yeah why is the text so small
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Actually, now that I think about it, Amumu can take 0 damage ######but it's a rare case and yeah why is the text so small
Well
E passive lets him take 0.
The maximum amount of souls Thresh can collect is 999,999, granting him 749,999 bonus ability power and 749,999 bonus armor (99.99% damage reduction, reduced to 99.98% when hit by Last Whisper)
From the wikia.
For all intents and purposes thresh is the highest at 99.99% with his passive as said before and amumu with his E passive and a lot of armor is capable of taking 0 physical damage from minions (if were not counting baron empowered/super)