Why does Riot still thinks that 4v5 is still considered a normal thing??

BeatzBoyFTW··24 votes·2,026 views

Talking about where there's this one guy who never appeared on the Loading Screen, or that he appears to be 0% connected. And Riot still thinks starting a game with a total of 9 players is okay.....

Can we have a setting where if one never appears in Loading Screen or stayed 0% this whole time until the game needs to start, the queue will be restarted? And yes, the guy who never connected will receive the Leaverbuster punishment. I'm so sick of having to play such a wasted game as a 4 man team.

22 Comments

Hobbsgoblin3 votes

I've played numerous games where a team mate DCed or crashed at the start of the game, came back in the first 3 minutes, or even some time later, and we had no problems and still won. Sometimes yeah, it sucks and those minutes mess up the whole game but not every time. They instead need to make the surrender option appear earlier for teams missing a player. Yeah it sucks that you might lose if they aren't coming back but this would cancel tons of playable games.

Troll for Trump1 votes

Problem is when they crash and, because the opponent is lvl 5 while they are lvl one, they shrek them, put everyone on tilt, and the guy who crashed(you can't control crashing btw) gets blamed

Stemw31 votes

On the other hand the person reconnecting gets a huge boost in exp. Once had a game (in TT) where the enemy cassio was afk for like 20 minutes. She reconnected and surprised us with an ult at minute 22 because she already had hit 6 by that time.

Troll for Trump1 votes

No, they come back as the same level they DC'd in. The minions just give more xp so they level up faster.

Kira Dusk Edge3 votes

Riot is behind in this kind of thing. Smite lets you surrender vote if someone doesn't connect in the first 5 minutes, DotA 2 has a no penalty if someone doesn't connect for 5 minutes before first blood... Riot is just behind when it comes to d/c'ed players. It's confusing why they have yet to implement their own solution yet.

AwesomeChad2 votes

The main problem is that theres big potential for abuse in the system, especially now since dynamic queue is possible in ranked (thus allowing friends to abuse the system) and then, we have full team premades in normals.

Maybe we could implement a system where players could replace other players that did not connect in champion loading screen but no matter what you do, theres no way to completely remove the issue of afks without resulting in another flawed system that has its own abuse.

TheDiff1 votes

How the fuck can this be abused?

AwesomeChad1 votes

I just mentioned it......a premade team could have one of the players fake the "D/C" and the rest of the players are saved from losing LP. If the punishment is based on a series of warnings followed by bans, then each player could take turns to abuse this system. This system can be used to increase a player's chances of winning a series if he knows his friends can help him control champion select more.

On the flip side, there is absolutely no way to tell who is faking it or actually experiencing it since so many things could emulate a d/c. Oh, your computer froze or your computer turned off. Maybe your internet modem reset or your router was unplugged.

Shonjl1 votes

Easy solution to your senario, only applies in the beginning of the game.

If your team is already losing then its too late. If it is say 5 minutes into the game which most games usually not much happens by then, that is the time were it is allowed. That early in the game and its been long enough that the 1 man down side can give up, but can't be abused since again, by 5 minutes you aren't for the most part sure who will win.

RIPxMidnight1 votes

The solution is pretty easy.

If you're in a party with someone, you share the same penalties.

BioticBrony2 votes

That hardly seems fair to the people who don't abuse it and just have bad internet while playing with friends.

RIPxMidnight1 votes

Seems fair to the rest of us.

Tell your friend to get better internet

BioticBrony1 votes

Okay first I wasn't referring to myself. And second, they thing you are suggesting discourages pre-mades. If one your party mates disconnect or afk then you get hit by it as well. Especially during those party exp weeks. Most people queue up with strangers.

Br4ndon1 votes

I agree it can be abused for that very reason. They could punish the entire premade. The leaver could get leaver buster and the rest of the premade could lose LP. In normals the rest of the premade would get dodge penalties.

AwesomeChad1 votes

I agree with your point on punishing the entire preamde. That would discourage these teamed system abusers from doing it often.

Only Play Darius2 votes

Or just move surrender time to 15 minutes

Helps us save time and energy in the hopeless 4v5's and also makes more sense in this snowball meta where most games are decided at 15 anyway

dkw2 votes

I've been playing since season 3 and have always been annoyed by the high rate of AFKs in Bronze. But reading related topics on the LoL boards and Reddit over the years, I thought I was making too big of a deal of it as the AFK rate seemed pretty low. This season I have been manually keeping track of the AFKs in my games (including, because I saw you coming, on the enemy team!). The results over 86 Ranked games played (including placement matches): 15 AFKs in my team (with 3 games won), and 3 on the opposing team.

THAT'S AN AFK IN 17% OF THE GAMES!

So far this cost me around 140LP, and more important almost 8 hours of wasted time for me and my 3 other teammates!

Laisenberg1 votes

Hey that would be so abused.......... rito op

WolfBV1 votes

I don't know if that's possible. When the champ select ends and you start loading into the game you're switching to a different server.

Unstoppable Monk1 votes

I think I've had like 20+ games already with 4v5 in ranked.

-400 LP to auto update shutdowns, laptop overheating, 'emergency', and thunderstorm pwnage from allies.

ExhibitD1 votes

As someone who get a bug-splat every other loading screen i would hate to have this implemented. When I receive a bug-splat I can't connect until the game has loaded in. I literally have to spam reconnect until the game starts and then I load in before the 1 min mark every time.

If this went through I would be screwed into receiving a lot of LP loss and leaver buster punishments I wouldn't deserve.

La Barbotte1 votes

Mordekaiser i dont get it

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