@Riot, will you at least acknowledge that people don't like purple side camera?

Mandaari··13 votes·1,540 views

The poll in this thread is highly relevant.

I've been playing since July 2010 and I still loathe getting purple. The vast majority of people I play with don't play with camera lock (including myself) and still hate purple camera.

And it's the easiest fix in the world. Add a toggle camera flip option under the graphics menu tab and rotate the camera 180 degrees. Anyone that has taken an introductory computer graphics course can do this.

The most annoying thing is that threads complaining about the camera system have ben around pretty much since launch, yet I haven't seen a Rioter respond to any of them. Not even an acknowledgement saying that they're aware people don't enjoy purple camera. So, Riot, can you at least give us that? Are you at least aware that people have a problem with purple camera? Not that purple is or isn't balanced. Not that either side has a mechanical advantage. But just the fact that people have been complaining about purple's camera for years, and 70% of people in a decent sized sample said they prefer blue's camera on SR. Do you at least acknowledge that?

After 111 games played I have a 69% win rate on blue and a 52% win rate on purple.

37 Comments

mcgee10953 votes

I really don't see a difference when playing, I've heard people complain about this but i never understood why. But i guess it wouldn't hurt to just have the option there accessible for people to use.

Mandaari7 votes

Some people just don't enjoy having to operate a camera. The best camera is one you don't notice. You need to manually move the camera regardless of what side you're on, but purple requires it more.

a lurker above10 votes

1: The projection of a frustum onto a plane is a parallelogram. The effects of this are that even with the camera unlocked, the bottom of the field of view is narrower than the top. To see this, take a champ with a long skill shot and show the targeting ui. When you aim towards a lower corner, you get much closer to the edge of your monitor than when aiming at an upper corner. 2: The position Riot chose to lock the camera is not the visible center. There is significantly more visibility above the champion than below. Blue generally always has perfect visibility of their lane opponent while purple is blind above medium range. This is exacerbated by the positioning of UI elements. Note that even with an unlocked camera, Blue can hold space bar to get very good visibility, while purple must always adjust the camera afterwards (and cannot hold space).

The frustrating this is that solutions to the problem are trivial. I joke around about Riot's reasons for ignoring the issue, but honestly there isn't a good one. Does Riot not care about 10% of their user base? Do they not have the technical capability to make changes to their code base? Are they paralyzed trying to make a decision on how to fix the issue? So, I prefer to believe that Riot Hates Purple.

Slappd1 votes

Some people have absolutely no issue with this. I am not one of those people. It would be like me saying "Math is easy". Math is easy for me, but not for everyone.

Josiahfied3 votes

I just searched through the old forum and the beta. Riot hasn't replied to any "camera angle" posts that I can see. If someone finds one could they link it? Otherwise this seems like a generally ignored topic by Riot.

a lurker above3 votes

http://forums.na.leagueoflegends.com/board/showthread.php?t=2019392 Boourns started a conversaton on this in April and abandoned it in June without much said. This was a little telling, however: "The biggest problem is that all these individual solutions might work for some people, but not the rest. And we need to do something that will positively impact the most number of players using locked camera. This is not trivial, and it could involve a lot of experimentation that could tie up the game UI team for a while. Consequently it's not an easy sell."

Which IMHO points to analysis paralysis. They don't want to do anything unless it's perfect, so they do nothing.

Mandaari2 votes

Which is why toggle options are great. If you don't like it then don't use it.

And to clarify, it's not about whether you use locked camera or not. You can play with unlocked camera and still hate purple, which is what I see the most.

Mandaari2 votes

So skimming through that thread what I get is that Boourns wanted to find a way to get new players to use unlocked camera.

  1. It's not about unlocked cameras; it's about the camera angle.

  2. He wants to find better ways to interact with the camera, and introduce camera interaction to new players. His goal is flawed in and of itself. The ideal situation is where the player doesn't ever have to touch anything having to do with the camera system. The best camera is the one you don't notice and don't have to control.

Mandaari2 votes

Reading some more, he claims that it's technically difficult to flip a camera. That statement worries me. In fact the vast majority of what he claims is technically risky is pretty trivial.

I think his #1 reason for not flipping the camera is that it would invert up/down/left/right, which means things like MIAs would get confusing. That's true, but smart pings pretty much get rid of that problem for practical purposes.

SmokingPuffin2 votes

It's only trivial if your infrastructure is in a healthy state.

Given what we know about the early history of LoL, I'm pretty sure you'll find their stuff is loaded with hacky technical debt.

Mandaari2 votes

Like I said in the OP, anyone who has taken an undergrad computer graphics course can rotate a camera. Considering that a lot of the original Rioters came from Blizzard and not straight out of college I'm going to say they're aware of how to design a camera. It's something I've done many times. It's pretty easy and pretty hard to mess up.

a lurker above1 votes

Quaternions, man. They had to go and use quaternions.

Mandaari1 votes

Quaternions are taught in undergrad graphics classes.

Slappd1 votes

I've had one graphics class. What is a quaternion? I learned how to do graphics using matrices.

Josiahfied2 votes

Thanks for the link. This is all very.. interesting. lol

Ària3 votes

This is a semi old topic but as far as semi old topics goes this is probably one of the more important ones... I mean fuck purple side camera especially for botlane its like a handicap not being able to see into side bush in botlane

Baizzil3 votes

I comepletely agree,especially as a person who Riot has cursed with purple side blues. I get purple far too often, (its a conspiriacy I tell you!) and I use mostly long range champions, and even if I don't I still like to know when my opponent is about to fire a long range shot at me, leaving me with only one option: leave the screen unlocked. As a person can get used to this, it still causes frustration and the occasion scroll to far away and mess up the skillshot errors. The biggest frustration to me is that there is no method of at least making it 50/50 chance between blue and purple. Say what you want but I made a chart and its very easy to see that 80% of the time on average I am on purple side. And because of this I absolutely despise playinf ARAM

Mandaari2 votes

For the longest time I felt like I was getting purple the vast majority of the time as well, but I always put off making a chart of it. It's about time I did, I guess.

SilverStorm3 votes

I agree with this thread. It was such a burden I actually play with the camera unlocked now, but I always wished it would just flip. Everyone else I know always says, "AGH purple side. q.q"

DocSmoothJew2 votes

I was in beta, they tried this. I'm not sure why they went back on it.

To me, it wasn't a big deal having to remember when you see "top" miss you call "bot miss" instead. I really would like to see some solution though.

Mandaari1 votes

I hadn't ever thought of this for some reason. But with smart pings it isn't much of a problem any more.

The fact that they did this in beta and took it out kinda feels like a slap in the face though.

Slappd1 votes

I could understand taking it out before smart pings, but we have smart pings now. Give it back please!

MixSaffron2 votes

Or, what I think is the most simple fix, allow players the option to lock their camera wherever they want.

Y - unlock camera Move to desired position y - Lock camera in custom set position Hold Space and Press Y to set back to default

Mandaari1 votes

Technically that's not hard, but flipping the camera is still easier. It's literally 1 line of code + the toggle interface (which is still a very short block of code).

Pon pon wei wei1 votes

I thought I was the only one who has this issue. It is a complete p.i.t.a.

SIDxVICIOUS1 votes

Blue better for skill shots! Purple better for Jungle!

SmokingPuffin1 votes

Add a toggle camera flip option under the graphics menu tab and rotate the camera 180 degrees. Anyone that has taken an introductory computer graphics course can do this.

It's not that simple. The map is not a 3D map. If you rotate the features 180 degrees, you will find they look super wrong.

Mandaari1 votes

Where are you getting that it's not 3D? There is nothing whatsoever to suggest otherwise.

SmokingPuffin1 votes

They've said as much in previous discussions of flipping the camera for blue and purple.

Mandaari1 votes

I want to see a link. The very first trailer for LoL had a camera moving through SR and it was very much 3D. All objects viewable on the map change with perspective, indicating that it's 3D. I could go on, but the point is you better have some pretty mind blowing evidence to get me to start to believe that the map isn't 3D.

a lurker above1 votes

Except if you read, flipped camera was actually in the game during beta and you are the one that looks super wrong. :P

ItzxJosh1 votes

well, you can lock the screen or play unlocked. An yea, it takes a lil more skill to play from purple side. I feel as though it places the more experienced team of players on purple not that they hate it... it may just be part of matchmaking. If you have that much trouble with it you could play lots of aram, or 3's but aram has purple side. Dominion is plain like 3's. As for scared to change the coding... they probably are, have u not seen the recent bugs and/or glitches caused by the recent 2 patches installed, when they mess with the code they risk a bug, and then have to tweak it again and again to iron them out. It's an arduous task and I've also found myself cursing riot b4, but truth is this is a free game. We have a user-controlled punishment system(which most just punish on). A buncha smurfs, trolls, arse-holes and about 1 outta 5 players actually honorable who prolly wont get honored for his/her exemplary behavior. Ads free, and paid-players are treated like free players, punished the same and no in-game advantage a free player can't attain... If you get what you pay for, and we only pay when we wanna donate.... I think it's a good deal, but what do I know I only been playin since season 1 :P lol

Josiahfied1 votes

I personally never had a problem with the camera. Until I saw this chart at Elophant. Then I QQ'd.

Mandaari1 votes

I seem to remember data indicating it was reversed. Something like 52% purple wins with 48% blue wins. But that data also includes a lot of other factors, like jungle spawns in relation to the lanes.

For me personally I want the camera fixed because I enjoy it less, regardless of my win rates. Granted I do always feel like I'm having a harder time playing on purple.

bahamutkaiser1 votes

This has always bothered me too, I mostly play TT so I don't even have to deal with it, but having all the HUD features on the bottom eclipses a lot of the screen, the least they could do is cause centering to center on the open space and not the screen in general which is about 10% obstructed on the bottom half.

I'm not going to belabor the subject though, maybe with next seasons changes I'll actually start playing SR again, but the centering needs to get on the actual center...

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