Can we talk about how LONG the queue wait for drafting can be?
Can we talk about the absurd length of time you can get stuck in the drafting queue? I wanted to play a quick game before work and 18 minutes later I have to nix that plan because of consistent "did not lock in" and "Afk checks." The drafting system is perfect in it's technical aspects but if the goal of locking in is to expedite the process and get us to the game faster, why does failing to do so make everybody wait! It's completely backwards to the goal, and yes I'm aware that leaving will cause the same message to pop up as not locking in, and yes I'm aware that my experience is most likely an out-layer to the statistics; but 18 minutes! Being able to be in the queue for 18 uninterrupted minutes is just absurd. So yeah, can we talk about that?