rip
Me when people want a champ nerfed, get said nerfs, then want the champ buffed cause now they are seeing more of the OTHER champs they can't stand facing:
http://i1042.photobucket.com/albums/b430/bluemoonwolf8/Gifs%202/ezgif-3457986662_zpszgycekfs.gif
who are these champs you speak of?
Well, mostly
(since now we are seeing a LOT more
since his downfall. not sure about
, but his play rate might have increased as well ), but honestly I've just noticed this pattern a lot over the years. People will complain about a champ being oppressive, then they get nerfed to oblivion and then everyone suddenly goes "Oh... right... that other champ I hate..." and suddenly jump on the bandwagon of rebuffing them, all while Riot is likely tearing their collective hair out trying to get the champ in a good spot.
It's the circle of Bulls..ahem..LIFE
tbh I hate Shaco syndrome champions. 90% of the time you get a
that doesn't even know what they are doing and then when they are on the enemy team they are some fucking one trick smurf with enough mastery to be Rank 10 mastery. And the worst part is these wannabes think they are good and actually only play the champs because they still think they are freelo and then rage and whine when they go 0/4 in lane to someone who isn't going to take their weeb bullshit.
the call for azir nerfs weren't that prevalent if i remember correctly. But, no one is sad about zed and yasuo being nerfed heck i still see threads about nerfing yas more. yas has a 66% ban rate AFTER nerfs, and zed has 46% so that directly contradicts what you're saying.
. Riot loves to nerf this guy for some reason.
Cuz he is too fabulous for them to tame
*Azir
I cry inside. Don't forget kalista.
*Kalista
not dead enough.
trouble is they have had plenty of gutted champions in the past that went under the radar and weren't touched, and still are kinda crap today.
is just unviable,
plays an entirely different way,
Can't ever be good or be broken,
just cus...
has withered away, and i see no problem in that...
can't ever be good or be op,
can't ever have sticking power or be op,
can't catch a break
is getting a victorious skin but is non existent...
i was so upset when riot nerfed him for being picked in the lcs and now they taunt us with a victorious skin
Some champions, like any of the following:

Deserve repeated nerfs until they're completely unviable.
Maybe then, they'll actually be fun to play as and against.
fiora is pretty Fair IMO i mean she needs to proc her hits basically any fight with fiora involves mostly skill on her part and her enemy
The problem is that her counterplay is completely reliant on whether or not she fucks up.
Incorrect.
Rather than just saying I'm wrong, how about providing evidence?
Mind providing any evidence on what makes you think otherwise?
Q is dodgeable. It doesn't reduce cooldown unless it hits an enemy target. The CD is still fairly long in early. Spamming it repeatedly will drain mana. Using it in the first place to hit a Vital is near meaningless since the passive is near damn worthless in early game and is more just "oh hey MS buff" if that.
W has a ridiculously long cooldown and is the last ability to be maxed. Lasts only 0.75 seconds. The slow doesn't come until after the stab animation. Can be dodged. Can be baited easily because almost every champion has more than one thing or something with a CD shorter than her Riposte that she'd need to block.
Ultimate is irrelevant if she can't hit all four because you're not letting her, because you're not going to die from just the 4 Vital hits.
Passive can be avoided and reset if necessary, but like I said, it really isn't in early.
She's amazing in 1v1, but considering most intelligent players will stick together, she cannot dive into a team without committing suicide. So she's more just a splitpush bot basically. Same as Yi/Jax/Tryndamere/etc.
like procing those are at all hard and you get 60% cdr on top of your 40% cdr just for hitting something
building 40% CDR will make you very squishy....
some one didnt see tank firoa in action and she is supposed to be squishy in the first place with high damage. That is her intended play style
i know she is supposed to be squishy i just dont understand why he is claiming being fiora and having 40% CDR is that big a deal when its how she kinda plays and leaves her forced to be squishy
Thing is she's not really so squishy when you can have a build like the one I mention that has moderately high health and armor/magic resist and life steal to go with all the damage you put out. Its like how most adc's are "squishy" right up until they have
on top of their other damage items. Suddenly its impossible to kill them 1v1 or even 2v1 unless you cc them first, but you still take heavy damage trying. That's what champs like
do.
For the first part...she is the grand duelist you aren't supposed to one v one her second in a team fight she will get destroyed no amount of life steal will help unless she has pre-reworked Sion level life steal and attack speed.as for the Two V one unless she is fed or you just let her constantly proc her passive she will win and that's even counting she ults
Why should she allowed to out-duel tanks that are specifically designed to deal with her?
The end result is that she is no longer balanced because there is no longer an answer for dealing with her other than "play her game and prevent vital procs".
You realize... the whole point of Fiora... is to duel anyone and everyone equally? There are no "tanks that are specifically designed to deal with her".
And no, you can just hit her in the face? Or not be dumb and try to 1v1 her if you know you can't win? Same reasoning you wouldn't 1v1 a Jax or Tryndamere or Yi in most cases?
well riot kinda made her like that its intentional that she has % true health damage from the procs riot doesnt want people to just itemize against her it undermines the whole "skill vs Skill" thing they wanted for her dont get me wrong i had a problem with her when she got all the hot fix buffs after being reworked but with the nerfs to tank fiora im "ok" with her now im right now even trying to play her but even with my % health damage it seems like some targets just dont die fast but then again i didnt have enough ad to scale with
But then it defeats the purpose of skill vs skill. If she can get said mileage regardless, it's just a question of whether or not she's ahead.
It ends up a stat check of whether she can deal enough damage, though vitals or not, to kill a target. And being a stat check is something a lot of players used to complain about Old Fiora.
There were a TON of answers that would've been more balanced than % hp true damage. Riot copped out and she's in a state where the "skill vs skill" idea isn't actually there because she either straight up gets the mileage, or can put in slightly more effort to get that same mileage anyway.
This is why % hp true damage is a broken damage type and should never be allowed in a MOBA.
fiora gets 40% cdr she doesnt need 40% cdr because you still ahve 60% cdr on q when you hit something
You need that CDR for her other skills, and it still makes Q come back faster even with the cooldown refund in play.
Which is why Tank Fiora got utterly killed by nerfs?
I think you are confuseing nerfs with buffs to ad fiora which was also annoying at the time and still is now
,
,
,
,
, 
I recognize this is not even remotely the best build Fiora could have, but you'd still be viable with this and probably the bloodlust keystone mastery and you would have 40% cdr. In addition to the armor pen and the speed buffs and the minimal sustain that goes over the top because of said armor pen and keystone mastery.
i dont understand your point she builds squishy and gets a lot of CDR if she ever miss uses her reposition she is dead meat....even with that build
and
are sort of tank items in terms of health and helps her not get blown the fuck up to fast but with those 2 items she is at 40% cdr while being hard to kill well blown up easily just saying
Fiora's counterplay is predicated on whether or not you have mobility. If you do then she can't proc her vitals because you can control which side of you she is on. If you don't then she can dash around you to always be able to proc them. The failure in Fiora's kit is that she presents a mini game that not all champions have the tools to play.
You don't need mobility to beat Fiora Darius has no mobility yet he can beat her if her marks are all the way behind her target she would either need to walk all the way around which is very predictable or walk up to them and try to perfectly q behind them ne since you placed even more distance away from your own creeps you are already at a disadvantage then you need to find the other vital while being hit back in retaliation
if her marks are all the way behind her target she would either need to walk all the way around which is very predictable or walk up to them and try to perfectly q behind
She doesn't have to walk, her q is a dash which if she uses it to get into position to proc a vital gets a 60% cooldown reduction. You act like its hard to dash behind a target to proc a vital and then dash back moments later.
Also Darius vs. Fiora isn't a counter pick, its a skill matchup at best. Darius has a 48.7% winrate in that matchup so it does lean slightly in favor of Fiora.
They like to give them skins worth 1350 RP and up before doing so too >.>, in that case I hope Vayne gets an Ultimate skin
In a leek that leaked out ivern and the SG skins an ultimate skin elementalist lux was leaked but only the name and status of it being ultimate was leaked I hope it's really lux hasn't had a new skin since star guardian

When you main offense jg taric....
When you main wits end aura master taric.
The spirit will live on!
RIP
Funny that they are fun champs to play