Who would you like to see in a second coming of Doombots? And how would they be?

Wofye·12/22/2014, 1:36:00 AM·1 votes·1,178 views

Sona Q: Can affect up to five targets W: Can affect up to five targets E: Movement boost is doubled R: much wider range.

Soraka E: Much wider range Q: 6 Stars fall around the initial targetted star W: Doesn't take health R: Gives bonus Armor and Magic resistance for 5 seconds.

How about you?

16 Comments

Gamender5612/22/2014, 2:35:37 AM4 votes

Heimerdinger

All abilities are in their ult form.

Maximum Zilean12/22/2014, 5:22:00 AM1 votes

Katarina

Passive: Now fully refreshes ultimate on kill or assist. Q: Full damage on every bounce, Shunpo now has no cooldown if you jump to a marked target. W: Now fires a single wave of daggers from death lotus on cast. E: Untargetable for 1 second if jumping to an enemy. R: Can't be interupted.

Myles JT12/22/2014, 2:47:59 PM1 votes

Hecarim

Passive: Ignore map collision, walks through walls. Q: Is always active, doesn't use mana. Helicopter Hecarim to a new level. W: Slows for 80% and heals for 200% of the damage done, no minion cap. E: Runs at 500% of his normal speed, no charge up either, and hits and knocks back everyone within a certain radius of primary target. R: Ult is global and unavoidable unless you become untargetable or dead. Fears everyone for 10 seconds when hit.

lightnig78912/23/2014, 3:05:45 PM1 votes

Teemo passive makes him gain full crit chance on top of attack speed q has 10x the range and lasts 2x as long w makes him go faster the homegurd e poison lasts 30 second ult makes giant mushrooms that poison lasts until you die may have crazy ap late game

PrinceOfStorms12/24/2014, 4:56:49 PM1 votes

Doombot Nidalee

Her Javelins are now Global Range, and are also point-and-click. (Damage still scales up with range, so you could be oneshotted on your summoner platform)

Command Grompt12/24/2014, 8:12:28 PM1 votes

Doombot Varus

Passive: Bonuses doubled Q: Fully charged lets arrow travel half way across the map W: Blight stacks up to 3 immediately E: AoE is much larger R: Range for infection is larger and takes less time

Drackolus12/25/2014, 12:42:38 AM1 votes

Soraka w not costing health would be a doom bot all in it's own. Have you SEEN the heals per second that girl can pull out? Jesus the Girlicorn amirite?

Doombot Chogath tho. Hitbox the size of a lane. Kaiju in league.

rtbf21504160212/27/2014, 11:06:46 PM1 votes

Gangplank Passive: Does true Damage and the slow is increased by 50% Q: Fully stacks passive on hit and decreases unit's 5/35/55 W:Builds charges over time(1 charge every 27 seconds) up to a maximum of 3 charges, gives a 40% movement speed buff when used. E: Affects all allied units. R:Creates a hex of gp's ulti; similar to Malzahars's w

Tentacle Love12/28/2014, 12:53:55 AM1 votes

Evelynn Always stealthed, even while attacking. every hit stuns.

Zed In URF mode.

Cassiopeia dots have infinite duration.

Chogath Damage and ability range scales with size.

Kalista Max attack speed at level 1. Whenever she drops out of visual range (post 2 minute mark) she instantly teleports to the bush nearest your team's melee champion.

Janna Says "Nope!" after using every ability.

the Anarchit3cht12/28/2014, 1:00:24 AM1 votes

I wouldn't. Doombots wasn't very fun because after all... they're just bots. Their abilities were so stagnatingly toxic that the only real valid strategy was to split push like crazy because you are almost never going to win an even fight and will definitely lose if you're out numbered. Fun game for a few rounds but then it's completely boring.

Halester3/11/2015, 9:50:09 PM1 votes

Zac no passive cooldown, blobs have 50% max hp, and If any one returns in 8 4 seconds zac is restored to full hp.

SpecterVonBaren3/11/2015, 10:07:16 PM1 votes

MissFortune

Q now bounces 5 times with ramping damage on each.

W now increases the attack speed of allies as well and grants them the ability to apply Grievous Wounds with their autos too.

E is twice as large and applies a Liandries burn effect as well.

R is now an AOE ring instead of a cone with a longer radius as well.

Rainbow Wasp12/23/2014, 5:03:43 PM

Dunklord Darius

Passive: his attacks now apply full stacks of Hemorrage instantly.

Q: He finally figured out on how to spin to win, so his spins last longer and casts Janna's whirlwind that moves with him.

W: is now a passive. Beware when approaching him!

E: his pulls hurt.

R: He is the dunklord. His dunks don't need Hemorrage stacks to deal full damage, a dunk will also knock nearby enemies away and stun them for a short time. To make it worse, his fiery determination casts a ring of fire if his victim died.

Bonus interactions:

  • when he gives up chasing on you (forcing him to go away near a turret) and you have a Hemorrage stack applied, he will taunt you.
  • when you died to his Hemorrage, you will hear him laughing.
  • each time he dodges a skillshot of your team, he'll laugh.