Is Soraka's passive good enough? Here's my idea of what it could look like

Wofye·2/27/2017, 6:26:07 PM·27 votes·1,916 views

Soraka

Sometimes I feel like her passive is actually useful around 80% of the time.

These include when I'm trying to run away from the enemy and an ally is ahead of me, or when the teammate actually survives being below 40% of health.

It doesn't function around walls so it's kind of frustrating feeling like you don't have a passive, and usually at least in my experience, teammates outright die too fast for it to matter if I'm trying to get to them in time (Especially with mobility boots), so I end up asking myself a lot "What is the point of this useless thing?" It's actually quite frustrating.

Normally I have to deal redemption AND my ult and maybe they'll survive long enough for me to get there, if its a 1v1 scenario, but seeing how grievous wounds is thrown around its kind of rare

Here's a suggestion I was thinking about:

Stars used to guide soraka in her lore, correct? I was thinking if stars could start appearing between you and an ally that's low health and these stars are gatherable just like bards chimes. Each one you collect gives you 10% MS (For x seconds) stacking up to 100% as well as 1% more healing upon your next W on that lower health target, stacking up to 20% . You lose all of these stacks once you are struck or once you use your W on that low health ally. This passive would activate at a longer range, and the spawn rate of stars would depend of how much damage the ally champion is taking consistently.

Edit:

"and the spawn rate of stars would depend of how much damage the ally champion is taking consistently."

What do I mean by this?

It's supposed to proc in a similar fashion as steraks gauge would, in that it expresses urgency.

-If your adc gets Q'd by varus and their health drops to 50% from that one Q, more stars will proc between you and that ally.

-If poppy is getting wetnoodeled by the entire enemy team, and they are down 50% to begin with, then not many stars will proc between you and that ally (But there will be still, since they are receiving some damage).

The idea for this was to sacrifice the "reliability" of a constant 70% MS for a bit more utility and functionality with her kit+lore.

18 Comments

TheDelighted2/27/2017, 7:41:20 PM13 votes

To add to your stars passive. It could be cool if those stars gave mana. A very small amount say 10 mana per star. Give Mana back to raka . Make raka great again.

byakugan1232/28/2017, 2:16:10 AM2 votes

shhh dont talk to riot about soraka you don't know what you're getting into shiver shiver Kappa But seriously i love this idea and its really thematic as well [slayer-pantheon-thumbs]

Friendly Ram2/27/2017, 9:42:21 PM2 votes

i'd just love if riot fixed the size for it but that is a really interesting idea.

WorryWolfy2/27/2017, 9:24:18 PM2 votes

{quoted}

Soraka

Sometimes I feel like her passive is actually useful around 80% of the time.

These include when I'm trying to run away from the enemy and an ally is ahead of me, or when the teammate actually survives being below 40% of health.

It doesn't function around walls so it's kind of frustrating feeling like you don't have a passive, and usually at least in my experience, teammates outright die too fast for it to matter if I'm trying to get to them in time (Especially with mobility boots), so I end up asking myself a lot "What is the point of this useless thing?" It's actually quite frustrating.

Normally I have to deal redemption AND my ult and maybe they'll survive long enough for me to get there, if its a 1v1 scenario, but seeing how grievous wounds is thrown around its kind of rare

Here's a suggestion I was thinking about:

Stars used to guide soraka in her lore, correct? I was thinking if stars could start appearing between you and an ally that's low health and these stars are gatherable just like bards chimes. Each one you collect gives you 10% MS stacking up to 100% as well as 1% more healing upon your next W on that lower health target, stacking up to 20% . You lose all of these stacks once you are struck or once you use your W on that low health ally. This passive would activate at a longer range, and the spawn rate of stars would depend of how much damage the ally champion is taking consistently.

Edit:

"and the spawn rate of stars would depend of how much damage the ally champion is taking consistently."

What do I mean by this?

It's supposed to proc in a similar fashion as steraks gauge would, in that it expresses urgency.

-If your adc gets Q'd by varus and their health drops to 50% from that one Q, more stars will proc between you and that ally.

-If poppy is getting wetnoodeled by the entire enemy team, and they are down 50% to begin with, then not many stars will proc between you and that ally (But there will be still, since they are receiving some damage).

The idea for this was to sacrifice the "reliability" of a constant 70% MS for a bit more utility and functionality with her kit+lore.

Actually, barely sure why this isn't even already in the game. Tbh, her lore really supports it. haha :D

Puttyblo2/28/2017, 4:50:02 AM1 votes

her passive is broken, idrk why you think it's not, but w.e.

rtbf2216514122/28/2017, 6:19:54 AM1 votes

I don't mind her passive.

Your job is basically a field medic. If you are not going after the lowest hp, you are doing something wrong. If you are not playing her as a roaming support late game, you are doing something wrong. I am very aggressive when I play Soraka, regardless of Q, W, or even E. Also, that speed boost helps you Q and E when W is on cool down. Also, have you noticed Warwick gets a speed boost towards enemy champions low on health? Soraka does it with allies low on health. If anything, she may need a greater range to as much as Warwick's or he needs his range nerfed. Your idea basically makes Warmogs necessary for synergy and provides less itemization.

DepressedAhri2/28/2017, 7:30:56 AM1 votes

This is probably the most solid suggestion I have ever read on the boards, props.

Swarovsko2/27/2017, 10:31:30 PM1 votes

I would love to see this but I don't think Riot is going to touch Soraka and if they are I'm 90% sure they're gonna nerf her

Sexy Jack Rabbit2/28/2017, 2:08:04 AM1 votes

I feel it would be a lot better to make the stars flat MS per star. For one you wouldn't be crossing into Bard's kit in that scenario, and secondly 100% flat MS is A LOT of movement speed.

I'm not sure you could balance that.

Raven Redeemed2/28/2017, 2:14:25 AM1 votes

Interesting. The passive could probably use a little change.

I'm just a little annoyed that maxing Q is fairly unviable now. I like healing my carries but I don't like that being the one thing I'm good for in lane. I'd like to see a bit more enemy interaction in her kit.