They did overdo Tahm's kit with HP on HP with HP and HP.
Then again, we also have Volibear and Mundo... I remember the days when Mundo was god-tier...
It's actually a designed weakness of Tahm, he's so dependent on HP for utility that you can limit his effectiveness by forcing him to build more armor/mr to mitigate your damage. If you pick, say, Brand or Vayne you can punish him.
That aside, HP only affects two of his abilities- E and R.
Actually because of the R passive,HP affects his Q & W as well as his basic attack.
how about this after level 6 LITERALLY every single damage dealing thing he does scales with hp.
........................That's what I said.
simplifying it for the others.
Sunfire/Omen/Visage all exist. Not like people are going 5 warmogs/boots
Well, yeah. When Tahm stacks resistances his ultimate passive still has some effect, just not quite the same as if you were building full health.
[{quoted}](name=Aych Pii,realm=NA,application-id=Ir7ZrJjF,discussion-id=mPs4sN7B,comment-id=00000000,timestamp=2015-10-26T18:57:23.298+0000)
It's actually a designed weakness of Tahm, he's so dependent on HP for utility that you can limit his effectiveness by forcing him to build more armor/mr to mitigate your damage. If you pick, say, Brand or Vayne you can punish him.
That aside, HP only affects two of his abilities- E and R.
That's why I use malz so much nowadays :D
[{quoted}](name=Aych Pii,realm=NA,application-id=Ir7ZrJjF,discussion-id=mPs4sN7B,comment-id=00000000,timestamp=2015-10-26T18:57:23.298+0000)
It's actually a designed weakness of Tahm, he's so dependent on HP for utility that you can limit his effectiveness by forcing him to build more armor/mr to mitigate your damage. If you pick, say, Brand or Vayne you can punish him.
That aside, HP only affects two of his abilities- E and R.
His R passive gives the bonus damage on abilities and autoattacks
You're a little late to the party. Yes, it does, but it's still his R. One scaling. The reason it's so good is because it's his ultimate.
"Just remember, there will come a time where Mundo is unkillable. Your job as a top laner is to delay this as long as possible." - Forgotten top lane main.
Mundo truly went where he pleased during those days.
Mundo has, by far, the most damage taken out of any champion in any role. He STILL goes where he pleases. I recall, in ARAM, I was on half-health as Mundo, and I saw they had somebody who was low enough that I could probably just walk over and cleave them a bit to take 'em out, so I ulted and just... Walked through their frontline, almost all the way to their nexus, killed them, I think I even got a double kill because another low-health target showed up and just walked back, tanking all the tower shots. My team-mates were like "WHAT WAS THAT" because I kept surviving on like a sliver of health until I just returned, with about a third of my health remaining.
On the flipside, though, nearly any tank in ARAM that's decently ahead with
and
can realistically run through the enemy frontline to get all the way to the backline. Apart from Mundo, Garen is also notorious for this (especially when he's not the only tank).
Omg, the nostalgia.
Mundo is fairly strong after his touch ups a patch or two ago. I think the touch ups were a band aid and insult to mundo players, but the AA reset is surprisingly helpful
They did overdo Tahm's kit with HP on HP with HP and HP.
Then again, we also have Volibear and Mundo... I remember the days when Mundo was god-tier...
But mundo's only hp scaling is his passive and ult, which are just heals, and can easily be fucked over by morello and ignite, both popular items/spells. and his E scales off % hp so it technically doesn't count as he can gain the same amount whether or not he has more hp.
Meanwhile Tahm gains shields/heals/insane damage on ult. (Who's idea was it to give him 8% max hp dmg anyways? That's fucking insane. A warmogs alone can give like 75 dmg...) On top of already overturned numbers and cc.
Except Mundo E also scales with health now and can do upwards of 400-500 bonus damage on that auto reset. Cleavers also do 22% current health iirc which is respectable for a "free" spell. Does Mundo do a lot of damage by just building tank? Yes. Is it worth picking him over Tahm? No, but that is more or less Tahm's fault for having hard CC to go with his damage and a less "situational" second health bar since it does not lose to ignite but doesn't last as long.
[{quoted}](name=My Waifu Chocola,realm=NA,application-id=Ir7ZrJjF,discussion-id=mPs4sN7B,comment-id=000000030000,timestamp=2015-10-28T01:51:04.602+0000)
Except Mundo E also scales with health now and can do upwards of 400-500 bonus damage on that auto reset. Cleavers also do 22% current health iirc which is respectable for a "free" spell. Does Mundo do a lot of damage by just building tank? Yes. Is it worth picking him over Tahm? No, but that is more or less Tahm's fault for having hard CC to go with his damage and a less "situational" second health bar since it does not lose to ignite but doesn't last as long.
To do 400-500 bonus damage he'd need 8k-10k hp. That's alot of hp. Did you even do math before you posted or thought about what you were gonna say? A realistic number is 100-200
I do. His E has a base of 100 that also goes up based on his missing health aswell makes the likelihood of him getting a 400 bonus auto attack highly plausible.
mundo may not be unkillable but with the buff they did to him he's pretty strong now.
Keep going
Also 
Also the next champion that comes out.
Sad but almost certainly_t_ true
Hope your ignite's not on cooldown...
? All you need is HP.

I dunno. It feels like that build is missing something... Oh yea! 

I still really like
on Singed - as long as you're not the only tank, that is. xD
Is like
in the fact that for damage you shouldn't build straight damage but instead mana items.
and
is really all you need to build with Singed thanks to his passive HP, but still getting a ton of AP thanks to
.
As a
main myself I tend to like a
as well.
Ehh Ryze now actually gets a lot less tank items and a lot more AP (Void Staff in particular is super common item on him).
That kind of build on Singed I find is good as long as you're not the only tank on the team. If your team is relying on only you to soak damage (which shouldn't happen, but let's say, hypothetically) than something like
/ Situational is usually what I see (last item is a tossup between stuff like
and even
(yes I've seen Twin Shadows used to some success)
Twin shadows is a fairly good item since it DOES give a good amount of AP for what it is but is normally outclassed by the cdr duo of morello/grail in some cases. I still remember that weird kennen build of bork+twin shadows into hourglass.
Building RoA/Tear on Singed is actually rather ineffective, I find. His passive is pretty useless, so double Doran's Rings tends to be far more useful in lane so you deal just that bit more damage, as well as giving you decent mana sustain if you're careful.
"Building HP? Funny."
why is shen a bird
Because he can fly away to a far away place then crap on your team just like like real birds
Tahm is so broken.
AND ANOTHER QQ THREAD ABOUT
TOO "OP"...
And yet another guy who thinks he's fun at parties.
: This health scaling does nothing for me pre-6
You: But still...
: Furthermore, since I'm a dedicated support (in competitive), the only health items I'll be seeing are
,
and I guess
if I'm lucky.
You: Look, you have this kit that other champions don't have, for some reason, and that really ticks us off.
: Heck, even when I'm not supporting,
are essentially core items. If I face a non crit ADC, I'll need to build
too. Come late game, I'll probably need
too, unless I'm insanely fed.
You: You do a lot of damage to squishies and that's not fair.
: Oh sure like getting near a carry as a (beefy) jungler/top laner doesn't spell death for them in most cases. And did you forget that any damage falls off late game if it isn't enforced by magic/armor pen?
All together make him a very tanky champion that deals good damage thanks to his ult's passive.
Swifties aren't viable, neither is combining Banshee's with Visage. You need max CDR on Tahm, otherwise you're screwed if you can't execute your combo perfectly.
swiftness isn't viable!!!!!!!!!!!!!!? but how are mobis considered viable oh sure they provide movespeed but when your running from a fight they are useless unlike swiftness which is meant for anti kiting and also good at chasing
Tahm only makes his autos deal more damage... that's not all of his damage
Actually, a LOT of his damage comes from his Q and W, mainly because his Q has a low CD, and W has a very strong % Max Health damage to it.
it makes his autos AND his damaging abilities do more damage. so yes, ALL of his damage. read the passive on his ult again.
You are right, my mistake.