Break a champion without changing their numbers
Rules: No cooldown changes No Damage changes No "You can now hold X of these at once" No multipliters for heals
Edit: Rip Inbox. 88 new notifications
No mana cost changes
Rules: No cooldown changes No Damage changes No "You can now hold X of these at once" No multipliters for heals
Edit: Rip Inbox. 88 new notifications
No mana cost changes
Shield will explode even if broken.
can now used both Melee only and Ranged only items.
Hook ignores minions.
Has a real weapon
https://www.youtube.com/watch?v=eGMN-gNfdaY now plays whenever
is out of combat.
Dark Matter can now be redirected after it is cast.
Her ult now knocks enemies towards your fountain, basically its an instant kill unless they are extremely mobile or tanky if your team can follow up on it.
Crimson rush no longer has a penalty on minions.
Is no longer affected by CC if he blocks the ability.
Villains now take true damage from everything he does to them.
Spirits now reflect all their damage to their original self.
His Elastic Slingshot now gains range according to his size.
His Ult fully restores the target's health and mana.
She can now grab champions with her W.
Her ult now just knocks you off the face of the earth.
You can't change back from being turned to stone.
Go ahead, call them ridiculous, because they are MEANT to be with these redesigns.
Laugh is now global and is heard every 5 seconds.
Could actually fly over terrain instead of depending on Special Delivery and Valkyrie
Same case with:

Ult kills everyone who bought boots
give true da...
give her % health da...
make her untar....
give her a stu....
give her susta...
give her bur...
hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
Change
passive to apply true damage like
.
Can now grab his allies.
Can now force enemy champs to go through his portal if he stuns them into the entrance.
Q is now global (Similar to ultimate, but hits EVERYTHING [expect turrets])
Ult now has global range

Gets true sight because 6 eyes lol. Wuju style duration extended on kills. Highlander grants cc invul. Can walk during medi.
No "You can now hold X of these at once"
As a
main...
Siphoning Strike refunds its cooldown and mana cost on unit kill.
Give her rockets the same attack speed and attack speed scaling as her minigun.
Dark Passage now has a point and click after cast that forces the selected ally to take the lantern.
can see
Three pigtails.
Soldiers are now global and will stay alive for 60 seconds. The time they take to travel doesn't change with the distance when using his Q.
Stars orbiting speed now scales with attack speed and passively slow the target hit by 50%.
His E is a normal skillshot.
So does damage changes entail damage type changes, too? Because that ruins all my "DoT Mages abuse Black Cleaver with physical damage comps" ...
Uhm ...
Her passive has complete invisibility.
His turrets no longer go offline if he isn't near them.
He can have as many ghouls as he wants.
He is as big in game as he is in lore.
Barrels stack. Parrley now has the barrel buff, which turns the bullet into an explosion after landing. Only
can target barrels. Oranges remove all debuffs instead of CC. Death's Daughter on Ult is an instant oneshot.
Shen now grants a 50 (+.4 armor)(+.3 Magic Resist)% damage reduction buff to his ally while channeling his ultimate.
I know there is going to be this one smartass who says 'nothing to be done'
poison trail taunts.
R: Kills and assists now refresh its duration and allows Wind Slash to be used again.
rengar is permanently stealthed and can only be revealed by overseers, observers, oracles, ravens, photon cannons, missile turrets and scanner sweeps
shroom damage now stacks. so if you hit 2 at once. ur fucking ded kiddo.