Do the largest buffs possible that wouldn't actually break the game.

Crett·2/19/2015, 1:42:32 AM·2 votes·1,534 views

Zac > R CD reduced to 30 seconds at max rank Skarner > Q now applies full attack speed after 1 cast instead of 3. Garen > R now deals true damage. (Now that DFG is gone, this is a buff) Rammus > Rammus gains 100% of his armor as attack damage (up from 25%) Elise > E can now be held indefinitely, and stealths Elise. (Ok this one is a bit too much)

21 Comments

Snarflaz2/24/2015, 11:42:04 PM3 votes

Xerath R At level 6 is at max range, at 11 the damage increases and by level 16 the range of the ult can be touching your nexus to enemy nexus.

Big Lincoln2/19/2015, 4:09:00 AM1 votes

Nautilus W damage now scales with a % of his maximum health, as well as proccing spell effects (Liandry's Torment, Rylai's)

Tentacle Love2/19/2015, 6:02:51 AM1 votes

Evelynn While stealthed, Evelynn gains infinity ability power and attack damage. These bonuses are removed as soon as she is detected.

Cindikle2/19/2015, 6:15:41 AM1 votes

Lee Sin deleted. Jungle viability increased Game not broken. Unless those angry Lee fanboys in Korea get a hold of Riot.

toe thief2/19/2015, 4:09:28 PM1 votes

Teemo Can place one more shroom.

Qazgir2/21/2015, 5:16:17 PM1 votes

Diana E now roots. Ult does not remove moonlight, OK maybe that's super op.

AuraMax2/24/2015, 8:38:51 PM1 votes

All champions deal 50% of enemies maximum hp in true dmg per autoattack while in range of enemy fountain.

ThunderDad2/25/2015, 1:24:22 AM1 votes

Nasus each stack adds 3 ap

Divewing2/26/2015, 3:36:26 AM1 votes

Talon's ult stealth increased by 1 second, damage increased when the rings only hit 1 champion

2000boxes2/19/2015, 4:04:31 AM1 votes

zed's deathmark now deals a percentage of total damage dealt to target currently it does only magic and attack damage this change allows true damage to affect the person too

SuperPewPew3/5/2015, 2:09:55 AM1 votes

Sona **Sona **

Song of Celerity

  • Now only haves a single rank; two ranks were granted to Hymn of Valor and Aria of Perseverance, respectively.

Passive - Power Chord

  • Power Chord Damage increased to [30-210] (25% AP) from [13-192] (20% AP)
  • Power Chord - Staccato: Now deals 60% increased damage from 50%
  • ** Power Chord - Diminuendo:** Duration increased to 4 seconds.
  • Power Chord - Tempo: Now increases power chord damage by 10%; Slow increased to 45% (5.75% per 100 AP) from 40% (4% per 100 AP)

**Hymn of Valor **

  • Damage changed to 40/120/160/200/240/280/320 (62.5% AP) from 40/120/160/200/240. (50% AP)
  • On hit damage changed to 20/30/40/50/60/70/80 (15% AP) from 20/30/40/50/60 (20% AP)

Aria of Perseverance

  • Heal changed to 40/60/90/120/150/185/205 (20% AP) from 35/55/75/95/105 (20% AP)
  • Healing increased to 0.625% per 1% of Target's missing health from 0.5% per 1% of Target's missing health