Teemo jungle.... is quite lethal.
so who all thinks teemo jungle is viable? (did this after watching solwolf do it.)
so who all thinks teemo jungle is viable? (did this after watching solwolf do it.)
I've always liked teemo jungle, he has really decent clear but his huge downfall is being invaded along with lack of cc for ganks.
I like taking him invading the enemy jungle - Start red buff then run to the enemies blue and stealth if THEY start red (Aka ask team to ward enemy blue/red so we can tell what they start.)
As a shaco main I dare this to become popular..I would love to have 2 jungles
I'm all for it, seriously. I mean, it'd be a reason for me to go Omega Squad. But do it in ranked, get similar results, then come back and show a match history that isn't an isolated unranked game. Normals just aren't the same type of competition. It's ultimately practice mode.
Besides, no one would pick Yi into Te...Teemo...Wait, yes they would. They totally would. I've seen so many uninformed first-pick Yis get destroyed (hello again, Vi! Are you ever a bad pick?), I mean...No one even thinks about "safe picks" or "easily-countered picks" nearly as often as they need to.
Nevermind, it'd probably work in Ranked, to an extent, anyway. Most creativity throws people way, way off. Seriously, I've seen some weird stuff just end up exceptional, even when you're thinking, "There's no way that'll work." And it does, anyway.
Then you end up hating seeing "I can totally do this meta" Vaynes and Yasuos on your team because of the Yasuo Effect (alternately called the Vayne Effect, the Yi Effect, the Shaco Effect, or the Evelynn Effect), which states in no uncertain terms that any high-risk or difficult-to-master champs on your team will fail repeatedly and become useless before the 10-minute marker, but if they're on the other team, they will carry. HARD. It's infallible.
it is viable, and i did it before solwolf, i feel like a hipster :P