Give Malzahar VU
Heres a meme to thank you for reading that
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He needs a full revert
I want the scary I-will-blow-you-the-fuck-up-if-you-dive-me prophet back
I want flexible (AD or AP) builds back
And I want my evolving Voidlings back
Seriously Repertoir fuck off
i dont think a full revert is completely the answer, but power from his ult needs to be shifting elsewhere to his kit so that his abilities can actually do damage.
If you look back to Malzahar from season 2 to season 6, where he got reworked
He only received two nerfs
One being R range going from 750 to 700
Second being Null Zone going from 8% to 6% due to Deathfire Touch working too well on DoT champions
Thats two minor nerfs and a bunch of quality of life buffs over 4-5 seasons
Malzahar did not need a rework in the first place
He was just unlucky because of the class updates and he was the only mage in the selection that had "two Identities," which Riot mistakenly merged together, killing off his alternative builds, and therefore, his overall potential.
And just like what you're saying, Riot believed that Malzahar was all about his Ult.
That was not the case.
If I had to give an example of what his kit felt like, it would have to be pre-rework Katarina
QWE were abilities that were independently strong and had the flexibility to be used for a myriad of situations
R, as well as Passive, were both "nice-to-have" abilities (Yet became his signature identities apparently) that also glued his three main spells together for synergy.
I used to play malzahar, quite a bit actually. He was arguably just as uninteractive in lane as he is now, ad jg malzahar has been broken when viable, and also, i used to be a kat one trick before reworked just an fyi. Old malzahar's abilities did more damage as they had better bases and ratios, current malzahar is basically an auto push r bot machine.
Malz's R eats up a lot of both his pre-rework and post rework budget, due to it being a guaranteed kill early-mid game when people can't afford QSS.
I used to play malzahar, quite a bit actually. He was arguably just as uninteractive in lane as he is now, ad jg malzahar has been broken when viable, and also, i used to be a kat one trick before reworked just an fyi. Old malzahar's abilities did more damage as they had better bases and ratios, current malzahar is basically an auto push r bot machine.
Malz's R eats up a lot of both his pre-rework and post rework budget, due to it being a guaranteed kill early-mid game when people can't afford QSS.
That only works in comps where there's no CC and where the Malzahar doesn't get focused. If Malzahar ults with his jungler and the enemy laner has a jungler with a brain present, all the enemy jungler needs to do is jump on the Malzahar and trade a 1 for 1.
Malzahar is made of wet toilet paper, possibly the squishiest champion in the game after Yuumi. If you rush hexdrinker and have null orb, his full QWE ignite ult combo won't even kill you, and since he has no follow up damage and dies in an instant, he just dies.
Champs like Akali and Zed and Talon and basically most artillery mages can straight up walk to him and win the extended trade while killing his wavepush with autoing the voidlings or a simple Akali Q.
Then, if the Malzahar's voidlings are killed, he has zero wavepush early, his mana costs on Q are humongous so he can't trade with it, and his E does no damage early and has a huge cd.
To top it off, Malzahar has one of the shortest ranges out of all mages as a compensation nerf for his spellshield passive.
Malzahar is a pubstomper in normals and low elo but completely worthless against a midlane that knows to kill the voidlings and save waveclear abilities for voidlings.
Moreover, he's really easy to camp by the enemy jungle since he's squishy and dies easily to 2v1's. The jungler can be just useful by poking off Malzahar's shield since that means the Malzahar can be zoned off his wave until the shield comes back up in 30 seconds as he can die to a single all in from even an enemy mage like Lux.
i dont think a full revert is completely the answer, but power from his ult needs to be shifting elsewhere to his kit so that his abilities can actually do damage.
His abilities do damage, he's got some of the best scaling damage in the game.
The problem is his voidlings are completely vaporized by any sort of cleave or AoE, rendering an entire skill useless in teamfights and in lane. A single auto kills voidlings, a single ability kills voidlings.
Compare that to Zyra plants or Heimer turrets or Yorick ghouls, Malzahar's voidlings are a complete waste of skill right now because of how easy it is to dispose of them.
[{quoted}](name=Beacon Academy,realm=NA,application-id=Ir7ZrJjF,discussion-id=KE2wTVNO,comment-id=0000,timestamp=2019-12-24T08:20:43.670+0000)
He needs a full revert
I want the scary I-will-blow-you-the-fuck-up-if-you-dive-me prophet back
I want flexible (AD or AP) builds back
And I want my evolving Voidlings back
Seriously Repertoir fuck off
If they do this, this would drag me back to League.
It'd be another rework at this point, considering how long it has been and the fact that two of his skins didn't exist before that point.
a Full revert would be better!
Full revert IS the answer.
Right now, the only build is powerful voidling damage when your R is attached to the enemy. Basically, it's just the old armor pen Malzahar build recycled into AP.
Literally, they took a champion with 3-5 different playstyles, and picked one, and gutted the rest. Old Malz Q felt like actual BLADES, cleaving through your enemy with some nice DPS if landed and built properly. Old Malz W worked great for damaging tanks, and forcing enemies to reposition in order to avoid getting melted. Old Malz E worked great for DOT, and applying Rylai's slow to close gaps on speedy champs, additionally giving high DPS due to Liandrys synergy, or slowing champs so voidlings could catch them. Old Malzahar passive allowed for carefully timed voidling management, and allowed players to utilize R to summon a voidling, or any other ability, AND SCALED WITH AN ENTIRELY DIFFERENT STAT THAT MADE YOU LEAVE THE AP MANA COMFORT ZONE TO FULLY UTILIZE IT. You could build entirely around any of these concepts, creating a versatile, and fun champion to play. His abilities aside from E were all easily avoidable, and if you avoided his W his R would not burst you down.
Sidenote, Cleanse and QSS should be flip-flopped in their effects.
New Malz is just wet tissue paper slaps, unless his voidlings are out. And then wowee, 3 gold minion spam just feels like a chore to clear out, and super annoying. Playing against new Malz just feels like a chore. Is his W up? Clear voidlings. Else, do whatever you want. You're basically just the janitorial crew cleaning up Malzahar's voidling poop between minion farming.
And NO, the solution is NOT to buff his Voidlings. The current function of voidlings on W is unfun to play against or to use. Revert.
YES THANK YOU. His splash looks so badass but his model is potato level. And some slight mechanic changes would be welcome too
I do miss putting a portal at their feet
Maybe a full VGU like changing his ult to a skillshot and maybe a few other things too. He doesn't feel like a champion atm
Yes, just let them pull out their magic "update champion instantly" wand.
Hold up, there is a Malzahar Discussion and I am not already a part of it???????
Things I think that they could do better with current Malzahar.
1: Voidlings, Die To Everything. Sylas Passive. Insta Kills them. Ziggs Mine Field kills all of them. Kass E kills all of them. Amumu W ticking for 1.5 - 2 seconds kills all of them. Literally everything. Voidling's HP should scale with Malzahar's bonus HP, since he normally builds HP anyway.
Current voidlings are 65 - 201 hp with 16-50 armor and 8-25 MR. Based on Malzahar's Level.
How I think the voidling issue could be addressed is as follows.
Voidling HP 40 - 160 + (20% bonus hp)
Base Armor = 10 + 2.5 per 10 minions killed Base Magic Resist = 5 + 1.5 per 10 minions killed.
2: Spell shield. Just get a rid of it, give him a real passive at this point. Yes I have utilized it plenty of times and very well to block CC or damage that would have killed a team mate, or to have vision against a nocturne and in turn use the ulti against him. It is a very under appreciated passive that feels more like a nuisance to play against than anything else.
A number of things I think that they could do with his passive. 1: Every fourth spell Malzahar summons a voidling that has twice the stats of the other voidlings. 2: When a spell stacks 5 hits on enemy champions, Malzahar gets an additional cast of the spell for no additional mana cost. Does not include ulti. (meaning that if you land a Q on 5 enemies, you instantly get another cast of Q. Or if you get E to BOUNCE on to 5 different enemy champions, you gain an additional E)
and Vlad.