You're putting together a team for a local LoL tournament... [Game]
And you're competing against other local teams for a first place prize of $1000
Your team consists of 5 players, (yourself included) and here is the list to choose from of people you know: You are limited to 1 Diamond Player
Silver III Jungler - Mains
, and
. Accuracy isn't all there, but has a broad understanding of each champions kit and can "Flashkick" and "Insec" with
.
Gold I Top - Champion pool consists of purely tanks, but can also play
if a bruiser is needed. Favourite Champions are (
,
,
). Excels in teamfights, and isn't easy to solo kill in lane.
**Diamond V Support - ** Mains
, and
. His playstyle has him leaving bot lane frequently to roam mid, get deep wards, and roam with the Jungler. Good for having a secure bottom side of the map, but if your adc isn't experienced he will get punished.
Bronze II Mid/Top - Only plays
, but has lane mechanics similar to a Platinum II player. Doesn't climb because while he stomps with Teemo, he never groups or pushes his leads and instead just keeps trying to solo kill players. Good for tilting and suppressing enemy top laners with bad mindsets. He's also hilarious as f*ck.
Platinum IV Mid -
One trick, can get early advantages against match-ups he counters, doesn't fold under pressure when counter picked, but struggles playing other mid laners, (Can also play
, but loses to most counter match ups)
**Silver IV ADC - ** Struggles with early game champions, and has a "Farm 'til 20min" playstyle. Once he hits 3 or so items he starts to deal good dps, but lacks foresight on important abilities that might catch him in a fight. Favourite champs are (
,
,
)
**Silver II ADC - ** Plays lane bullies, good at punishing mistakes and zoning. His aggressive playstyle allows him to take opportunities that more passive ADC's would miss. Very easy to gank, and if he loses hard he tilts hard. Plays (
,
,
)
**Gold V Support - ** Very strong lane presence, good at protecting his ADC and getting aggressive plays. Primary plays tanks (
,
,
) Can also play
, and
but has sub 50% winrate on them in solo Q.
** Gold III Jungler/Mid - ** Specializes in assassin's. Great at getting in the right position to take out high level threats and make a good get away. Very feast or famine, if his ganks go well he snowballs hard. If he gets behind he will stay behind until late game. Plays (
,
,
,
) And excels at
.
** Diamond IV Jungler -** Plays team oriented champions (
,
,
,
) Though he is Diamond IV, his playstyle relies on playing extremely passive and only going for optimal ganks. Can carry on Vi and Rek'sai, but is much better at being a team player. Very easily invaded if not helped.
**Platinum V Top/Mid - ** Can play a very mean
and
, loves going for
plays bot lane on Olaf, but opts out of TP and players Darius with
. Can carry a team hard early on, but often tends to fall off late game. With mid his secondary, he plays
and
.
Bronze I ADC - Only plays
and
, once farmed to 2 items he can really pack a punch. Has played for 5 years but only started ranked this season. Great mechanics, bad game knowledge. If protected well enough he can carry a teamfight hard.
** Gold II Mid - ** Plays all mages, but struggles off of AP champions. Doesn't have a specific GO-TO pick, but has a large champion pool which consists of
,
,
,
,
,
,
,
,
,
. VERY feast or famine. Bad map awareness, but late game always shows up to hit hard.
** Silver I Top - ** Plays primarily late game gods like
,
,
,
, and
. Doesn't do well when on a tank champion, and is the "Dive in now, think later" type of teamfighter. If ahead he can do some serious work in fights, but if behind will normally stick to his lane and farm up until he can do work.
** Gold V ADC/Support/Mid - ** She's your "Star Guardian Gal", plays champions (
,
,
,
,
,
,
) Plays very defensive and is hard to force out of lane, because of this herself or her ADC if she's support, tend to get really good CS and have a better time keeping control over objectives. Keeps team morale high, but will tilt if continuously ganked and killed.
Diamond V Mid - Excels at champions
,
, and
. Has a very strong head and plays a very tactical game. Game knowledge is exceptionally high, and is incredibly hard to kill. His close range mage pool leaves him open to get zoned by control mages, and if focused correctly wont be able to inpact a teamfight well, but if not pressured he will wipe a teamfight clean.
Platinum III Top - Plays
,
,
and
. Has exceptional mechanics and is very hard to duel. Normally takes
or
over
. 80% of the time gets a solo kill at level 6 and then roams. Easy to gank, but can escape or turn for a 1 for 1 kill if not played correctly. If killed a lot in lane can tilt VERY HARD, and will often consider his deaths or getting camped the match being over.
Platinum IV ADC/Support - Very good bot lane both ADC and Support. Plays ADC's
and
and Support's
and
. Great team player and has played on a 5 man team before. Likes to roam often on support and will often have his ADC shove so he can play safe until he returns. As an ADC likes to play passive-aggressive, prioritizing farm, and going for aggressive opportunities if they seem good, though can be outplayed. Has a strong late game.
** Silver III Everywhere Man -** Was Diamond in Season 3, but had to stop playing because of Univesity. Returning this season, he still has great game knowledge and can adapt very fast. He has a passive playstyle and likes to control his lanes and set up for objectives. Decent early game and decent late game, but doesn't have a specific thing he excels at, and still isn't mechanically all back. Likes to play
and
.
**Diamond V Top - ** Plays

, Can get very far ahead on
against a bad laner, but opts out of
for him. On the other champions he plays a controlled lane and farms well until he sees an opportunity to TP gank. Good for having a solid lane top, but normally doesn't get aggressive enough to get leads. Can be baited into ganks, but overrall is hard to kill, and a great teamfighter, suppressing high threats with ease.
Diamond V ADC - Very headstrong laner. Plays champions
and
. Excels most at split pushing and killing anyone who comes to stand in his way alone. Normally wont group until he hits his 3rd or 4th item. If ganked by 2 or more people he will be able to escape if in the right spot, but more than often will die, leaving your team open to be 4v5'd. Once max build can swipe an entire team in fights and is a completely unkillable monster. though if their is not enough peel, he can get pounced on and deleted very quickly. If put behind is easily tilted.
** Gold I Jungler/Support -** Main's champions
and
. Great at ganks and great for keeping important carries alive. Tends to be good at securing objectives and keeping his allies alive, but if alone or invaded is incredibly easy to kill and get fed off of. Good for objective control and peel.
** Gold II Jungler -** Play's very strong early game champions like
and
. Loves to invade and is very good at picking off enemy jungler and getting away. Spends more time in the enemy jungler than in his own, and is great at clearing, allowing him to gank lanes frequently. Can carry on his champions when fed, but eventually falls if the other team has a lot of cc.
There is your list to choose from, now build your roster. And provide your game plan to beat the team above.
So i'll start
Top - Myself as the only Diamond player, I'm a
one-trick, I normally farm until triforce then try to roam as much as possible, when i hit level 6 i always look for where i can use my ult, i'm very hard to solo kill, but i struggle against other Diamond
s
s and
. but more often than not i can out play the majority of laners and net myself a kill, i go lethality crit build, so if left unchecked i can seriously blow teams apart in fights. my weakness is an ADC that focus's on my barrels, but that leaves them open to get hit from elsewhere.
Jungler - I would have to pick the Gold I Jungler/Support, his
would be very useful for keeping myself and others alive in fights, and his control would help me from getting camped hard.
Mid Lane - I'd have to go with the Gold II Mid and have him play a more safe and team oriented champion, like
, even if he gets killed or behind we would have the late game power to get picks and quickly come back.
ADC - I would choose the Gold V Star Guardian Gal, her playstyle compliments our mid game pop-off comp. Having a safe ADC would ensure we can survive an early game onslaught, and transition well into mid/late game. and if she's killed a lot i'll still be able to pack consistent high AD DPS. Her
traps would also help self-peel and help get picks
Support - I'll take the Platinum IV ADC/Support that has played on a 5 man before, he's the perfect fit for the rest of the team, even though he and my ADC both can be dumped on by aggressive laners, my Ult can save them or even turn a fight if they're in trouble, him and
could get really aggressive roams out on mid and they enemy jungle, and help secure objectives and vision control well. I'd have him play
for even more teamfight power.
So there is my roster
,
Build your roster and explain your game plan against the team above.