How I view Boards' reactions after the intro of "COURAGE OF THE COLOSSUS" keystone at pre-season:
http://i.memeful.com/memes/dGBZozR/George-Zimmer.jpg
######And we will still be told that Zed & Yasuo can be countered. How ironic....
http://i.memeful.com/memes/dGBZozR/George-Zimmer.jpg
######And we will still be told that Zed & Yasuo can be countered. How ironic....
Beware, the depths of Gameplay...
And we will still be told that Zed & Yasuo can be countered. How ironic....
they can, this cancer shield keystone can't
So double-crits & infinite dashes can be countered, but a big fat harmless shield isn't? Like I said, how ironic....
double crit at the expense of less crit damage
and infinite dashes only if he has infinite minions
meanwhile giant shield on champs that are balanced around not having them
that's followed up by hard CC, usually AoE, so for the few seconds after you come off CC you still won't do any damage to them before you're dead
It's a 4 second shield every 30 seconds. And, lets be honest - any tank that takes it wouldn't have died anyways (and you really shouldn't be focusing them, unless they charged in without their team following up). What you have to worry about are the fighters and divers who can activate the shield.
He has loads of counterplay, but that's because he has an overloaded kit.
Also, he likes to take everything you know about League and dump it on your head.
All that makes him a really fun guy to lane against, especially if you're a squishy mage and/or marksman.
Stay near your minions.

Point and click abilities and autoattacks will always hit.

You will always get the stats from an item you buy.
only gets 90% of her AD for autos
Make sure to punish enemies when their dashes/blinks are on cooldown.
his dash has a cooldown per target and requires a new target to keep dashing.
All that makes him a really fun guy to lane against, especially if you're a squishy mage and/or marksman.
because it's really fun for every other melee to deal with targeted ranged harass combined with CC and burst from champions that will also outscale them. ignore the fact that even Yasuo, the "anti-ranged" champion, loses to the majority of mages in lane and is now going top to stay in meta
Only
,
,
, and
are actually viable mid or top and, thus, may actually meet him.
Ranged autoattacks don't travel through the windwall, that was the point. And even if you aren't ranged, he still has a shield he can use against you.
Kalista's variant of stats for items purchased is a nerf not a buff. She can't benefit from it.
Yes, his dash has a cooldown per target, but you get 6-7 minions per wave which he can all use against you.
He's awful in top against most tanks and juggernauts. But because, half the time you're going to meet a ranged/slayer champion in top.
[{quoted}](name=Big Lincoln,realm=NA,application-id=Ir7ZrJjF,discussion-id=ENvpViHW,comment-id=00000000000000010000,timestamp=2016-11-08T14:04:22.882+0000)
![]()
![]()
![]()
![]()
only gets 90% of her AD for autos
his dash has a cooldown per target and requires a new target to keep dashing.
because it's really fun for every other melee to deal with targeted ranged harass combined with CC and burst from champions that will also outscale them. ignore the fact that even Yasuo, the "anti-ranged" champion, loses to the majority of mages in lane and is now going top to stay in meta
Notice how none of your champions you listed repeat in all of the categories.
Also reminder that his bullshit wall is technically a rectangle where he can hide inside and not a line like they make you think, and his duration is enough to counter a push/siege effectively doubling the time a team needs to perform that action.
I just hope Riot is sensible and nerfs the mastery and not the champs using it. Their balancing goes to absolute shit when they balance champions around masteries or items they might take, and you end up with cases like Shyvana and Corki who became absolutely irrelevant when said masteries and/or items got utterly gutted.
Technically with the increased jungle timers junglers are gonna be poor as fuck this season, until riot realizes that this can't keep going and they'll make buffs around like they did with the old jungle rework. (Unless they increased also the gold gains, but i haven't seen it written anywhere yet...)
Unless they want a meta populated by high sustain tank junglers that will build support items and early game junglers that will be useless after the laners have bought their second item.
Which knowing how bronze they are it might be.
Hell nautiluses aa proc that
But I don't want Sion nerfs...