Make A Double-take Buff
Nasus now gains 450 autoattack range when casting Siphoning Strike
Make a change to a champion that you'll only realize is insanely under/overpowered after thinking about it for a second.
Nasus now gains 450 autoattack range when casting Siphoning Strike
Make a change to a champion that you'll only realize is insanely under/overpowered after thinking about it for a second.
zed can now switch with his ult shadow as many times as he wants as long as its up
seems pointless but it can still be abused
Allies can now click the lantern from 450 units away. They still won't click it though...
Voidlings heal Malzahar for a percent of the damage they deal equal to Malzahar's current lifesteal
Ashe's W also casts behind her
gains double crit damage while E is active, every crit will increase E's length by 1 second.
Can now store and plant 20 seeds at one time. Seeds generate every 5 seconds.
Oh WTH.
's Q gets an instant CD reset when it damages any enemies. And it applies 100% lifesteal. And he taunts while doing it. Makes that damn
laugh.
Gains one hit point per second.
Wind Wall now reflects all attacks as long as he's behind it, dealing double the damage the attack would have done to him.
Rupture gives him a movement speed boost and resets his cooldowns.
Ult is now instant cast

E now applies all on-hit affects on each hit (Including ones that would only work with basic attacks).
+
4ever
Ashes' passive now can go over 100% with items and the excess crit chance above 100% becomes crit damage.
Can dash as as long as ult is up.
Make her AP ratio .4 again.
His W gives him a spell shield.
Gets life equal to the damage he does with abilities.
Loses his lamppost.
Gets more shrooms.
Burnout now boosts AD and AP by 5% per level up to 25% at level five of the ability, and no longer loses speed while active. However after Burnout has entered cooldown, Shyvana loses up to 25% AD, AP, and movement speed while Burnout is on cooldown.
Based on the idea of burning out being caused from over exortion, and when burned out you have reduced everything, strength, speed, whatever.
orbs stay out for an extra 2 seconds
Ult now tears through terrain and cannot crash into it.
now uses energy.