I remember playing about 10 games of tank Draven, don't think it was because of the tutorial, but it was still funny though
I began each game with
with an
because i always ran out of mana quickly by spamming my abilities...
Good old times xD
on
, because I sucked at CSing, not knowing I could spazz around cancelling autos.
the good old time when
was still useful 
She still is.
There's just so much bullshit running around, you can't always get a fair matchup.
Nah, I'm biased after Sithis-knows how many hundreds of games with Syndra.
I remember when the ideal starter item against her was boots to dodge her abilities. Because she HURT.
At least thanks to the AP ratio buff on Q, it can be used to last hit minions.
Yeah. Funny how her auto is better damage than her level 1 Q lol.
i think she is in a pretty weak state since 2 years already. She is in the bottom 10 winrates since 2 season.
Imo there is no reason to pick syndra over any other midlaner.
let's take
as example as both do pretty much the same job.
But
does it better. He has a better stun and even more Damage than Syndra
Now that's just taking it too far.
First of all her burst, especially with last change, is much higher and more accessible than Veigar's (who needs to ult a low HP tank for full effectiveness, durr). Two, her stun has lower cooldown and she's much more liberal about using it. Third, she has better AoE capabilities.
What makes Veigar's winrate higher is his obnoxious lack of interactiveness with Q farming, I suppose.
Veigar's winrate will probably always be higher because of his infinite scaling. Most of your points aren't technically wrong, but Syndra will eventually stop scaling at six item cap whereas Veigar can continue to farm AP as long as he wants. With the most recent patch giving him AP for tagging enemy champs with spells it's also much more accessible to him in a poking/sieging scenario, giving him strength in a situation he was already good in thanks to his W and E.
Syndra is an early/midgame spike champ - her spike at 6 and as you hit max rank on each spell is pretty good. But Veigar will always outscale her, and it's harder to secure games early atm unless your team groups up to take towers. She's definitely good, but Veigar has much less reason to do anything in the early/midgame cause he can sit on his lategame power until he gets 3-4 completed items and just start decimating everyone, regardless of how many kills he got early on (as long as he's farming AP properly).
Veigar can actually oneshot a target when he gets it in his E.
Syndra still needs work done around her q's so she gets a good ult off.
While Veigar scales better and his E is a huge Zoning Tool. He is just way stronger in the current meta than syndra
Nope. With 35% CDR and level 13(maxed W) Syndra can walk around with 3 balls ready at all times.
Maximum damage ult is basically 2 clicks at that point: Q-R.
i think she is in a pretty weak state since 2 years already. She is in the bottom 10 winrates since 2 season.
Imo there is no reason to pick syndra over any other midlaner.
let's take
as example as both do pretty much the same job.
But
does it better. He has a better stun and even more Damage than Syndra
It's kind of funny, this was also true in the past, but in the exact OPPOSITE with
being a better
XD
- I needed attack speed for csing and the triple shot thing is real nice as well, then I needed tankiness because, well, you could survive longer, and I died too fast!
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- I needed attack speed for csing and the triple shot thing is real nice as well, then I needed tankiness because, well, you could survive longer, and I died too fast!
Runaan's aside, building a defensive item on any squishy if you're getting popped is a good idea. People unfortunately do not realize this.
is actually her recommended listing on the Howling Abyss.
I see a lot of soraka players doing the distraction build - full tank in the backline so she can heal for the longest time before getting popped by the Rift's pedophiles that love sneaking up on weak women (
)
: "Ready to rape"
i actually did build tank lux once as a support. i was an ok cc bot, morgana would have been better.

Pre level 30 lyfe.
Yup. I used to build Yi, Xin, and Jax full Crit/AD/AS. So many hydras and IEs.... dark times.
I used to build
on Malzahar so that if they ever got near me, they would just die.
I used to max E on Draven because I thought it was my only ability that did damage.
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I remember playing about 10 games of tank Draven, don't think it was because of the tutorial, but it was still funny though
I miss building thornmail on zyra.
Stupid thornmail changes...
I remember one of my first games, I used to build every item for the needs.
I was playing
.
I saw his ult had a high mana cost, so I built
.
I saw he scaled with AD and AP, so I built
.
I saw he needed to attack fast, so I built
and
.
I saw he needed AD, so I built
.
(And another item I dont remember).
Can't forget that game.
that build is actually not THAT bad
It works because I was something like 15 kills ahead the enemy team, but normally wouldn't very much work.
It's really expensive and the archangels is more of a late game item, whereas Kog's strongest powerspike is mid game.
Yup. Of course with enough gold it could work, but on champions with mixed scalings every item can work.
I used to think that teemo had a major bug... because when I pressed E nothing would happen. It was not until months later I realized that some abilities you don't need to press for it to be active.
Sounds like a major bug to me. When was the last time a champion was released or reworked with a passive only ability?
Gnar.
Debatable. Mega Gnar can use all 4 abilities.
In this case, either Aatrox (he can toggle between 2 different passives though) and if that doesn't count then Varus.
You need an "s" in your title OP, we have two tutorials, one on Howling Abyss and one on Summoner's Rift. The Rift one doesn't suck.
Wait, there's two...?
I don't remember playing the second one either
The second one was against intro bots that would advise you to stay behind minions to attack towers and such. It was against very bad bots. I remember playing it, but it may have been just added recently.
Nah it's not that bad for a new player. For us it's pretty corny though :P It was added when the new rift was made, and if you go along with it instead of smashing through it it's pretty relaxing.

this is a legit build right?
ahh the good old days of being a noob.
Did you know
they have you build thornmail on ashe so that you cant die to the minions.
You can't get killed by anything in tutorial. You basically get a tryndamere ultimate the entire game.
It didn't used to be that way.
You can't die on the Howling Abyss one, you can die in the Summoner's Rift one.
That made sense until they added in the feature where you can't actually die in the tutorial. At that point you may as well change the item too
very true.
That's very cute, assuming Riot would actually talk about a new tutorial when Tryn said they don't need one.
They don't need a new basic tutorial as much, but some of the needed skillsets should absolutely have a tutorial available. Last hitting Basic minion wave control (lane freezing mostly) Jungling Kiting Warding and map awareness.
All of these things could realistically be done with bots programmed properly.
Last hitting is contained within the second tutorial. As is the killing of jungle camps, not the practice of jungling though (that would be 3 hours long if they did that).