[Idea] LoL Achievements
I'm sure you all noticed that achievement page in your profile way back before custom item sets were implemented. I say we bring them back.
Now, most of you must be thinking of achievements in the style of the XBox, where you have to actually go out of your way to do something to get it. But this would take away most of the gameplay from League since players will be more focused on getting the achievements rather than playing the game. What I had in mind was doing something similar to Team Fortress 2. What Valve did well with their achievements is that you get them randomly. You don't really have control over when you get the achievements because they al involve something that happens in game (like killing someone after exiting a teleporter or killing someone while on fire). I think League should do the same thing. These achievements would give you IP (and maybe XP if you're below lvl 30). I think this addition would add another aspect to League that, personally, I would enjoy since I'm sure there's people out there who 1) Don't like ranked and/or 2) Wants another goal to achieve. I have a few ideas for some achievements so that you can understand what I am thinking of:
Beyond Redemption: As Nasus, kill Renekton X times.
Relentless Fury: As Renekton, kill Nasus X times.
Came in like a Powerball
As Rammus, travel X total units while Powerball is active.
~~The Early Bird: As Swain, get first blood. ~~
A Clockwork Orange
As Orianna, kill a Gangplank within 5 seconds of him casting Remove Scurvy.
For the Void [New]
As a Void based champion, participate in a kill with another Void champion.
Wash the Spider Out [New]
As a water based champion, participate in the kill of an Elise.
Sharing is Caring [New]
As Draven, catch an enemy Draven's axe.