Featured game mode idea

Caoil·6/19/2014, 7:17:00 PM·1 votes·269 views

This has probably already been suggested a thousand times, but I'm going to suggest it again to see if anyone else would like this idea.

There are already enough players who play Hide and Seek or Catch the Teemo in custom game modes, so why not make it an actual featured mode? It would be easy enough to implement...

So the player would queue for either the hiders or seekers side, kind of like queuing for roles in team builder. Ideally there would be like 4-5 hiders and 2-3 seekers in a game. It would be a normal draft pick where each team has 3 bans and the first 2 hiders would pick, then 2 seekers, then 2 hiders, then the last seeker, then the last hider. The game would be played on the Crystal Scar, and hiders are not allowed to recall, but they are allowed to walk back to their base. Normally in custom hide and seeks the hiders aren't allowed to attack the seekers, but they are allowed to use their abilities to escape. I think the only way this would work in this game mode so that hiders couldn't cheat would be to disable their autoattacks and allow them to only use spells. The game would end when the seekers get x-amount of kills on the hiders, or after x-amount of minutes have passed in which the hiders would win. These parameters could be changed to fit whatever people would prefer, but this is just a guideline of how it could possibly work.

Does anyone else support this idea?

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