Shield Break Added On Blitzcrank And Renekton

Moekindo·7/18/2019, 10:54:40 AM·2 votes·1,255 views

I would like to express my thoughts on this topic. Notice this is my opinion and i encourage everyone and anyone to write their thoughts about this topic so i can understand what other people think about this. It is not an objective opinion, it is filled with my emotions and thoughts about this game. So lets start. First of all I believe that adding natural counters to anything is really good. My only problem with this is that they took Renekton that is already a dominant champion and gave him something that can make him even more dominant. I remember when people were talking about Irelia's shield break (I told you it is not objective) where she could get on the backline and oneshot the adc while being tanky and she could destroy the shield the adc had from bloodthirster or locket or any shield that the adc might have. Well... Renekton can do the same right now. The only difference is that Irelia had to have all her stacks on her passive in order to deal more damage to shields while Renekton must have 50 fury (which is not really hard with his ult plus he would have spear of shojin so 50 fury and w would be easy to get) and then he can completely destroy a shield not deal extra damage... completely destroy a shield. So if a tahm kench has a 4000 hp shield... Poof his shield is gone... Sion Mordekaiser Malphite and every other champion that has a shield is instantly counterpicked by Renekton. Then you have Blitzcrank. An AOE instant shield break for everyone on the enemy team so locket is going to be useless vs him. And before everyone starts commenting that it is on an ultimate ability blitzcrank's ult is in a really small cd. This is what i had to say fell free to coment dont hate me about my opinion ;D

1 Comments

giannishannibal7/18/2019, 11:34:05 AM1 votes

Well i wanted to change it to bonus damage to shields + some scaling damage based on how big the shield is eg Rene full damage build :W damage(base and ad scale on its own) + a modifier for bonus damage against shields( this scales based how big the shield is) so in tahm 4k shield rene would deal 2.5 koe 3 k damage so the bonus is from shield is 1k-2 k bonus damage but thats against tahm kench 4k shield. Thats leaves him with 1 k shield to absorb some damage and react to Renecton.

For blitzkrank i have mixed feelings cause he too binary either hook or you are deadweight. This gives him some additional utility in teamfights. But still i think shield breaks+silence+high badse damage+high ap scale+short cooldown is tad too much. At least turn it to shield addiotional damage and compensate with buff in health and armor per level and mr per level -> he will be a tank so he can be a body to protect the carry.