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I hope Riot fixes this problem with the new Kayn skin...

Rhasst··1 votes·1,449 views

As somebody who's been loving Kayn since his release, I am super happy he's getting a skin! I'm just hoping they fix so that it shows his skin in-game on your icon. This is really annoying when playing as Soulhunter Kayn, because before you get your form, your icon (the one on the bar with all your abilities that shows your character's face) is the same as Soulhunter Kayn's face. But, after you get your form, it changes to the face of base Rhaast/Shadow Assassin so the colors are just all off.

Anyways what I'm saying is I hope Rhaast/SA get their own icons :)

5 Comments

RiotRiot LoveStrut8 votes

Hiya, GroxTerr0r!

We actually chatted a while about this when developing Odyssey Kayn! Ultimately, we decided against it for a number of reasons.

  • We had already set a precedent of not doing this with Soul Hunter Kayn (which we could always change of course).
  • We wanted to avoid making that a required part of the skin because that would mean that Kayn's splashes would then always have to be composed and lighted in a way that allows for cropping a high-quality icon for Slayer and Assassin forms.
  • We wanted to maintain gameplay clarity by having Slayer and Assassin forms consistent in the in-game scoreboard, since enemies can view the scoreboard to determine what form Kayn is in. If Kayn were to have 10 skins or something in the future and a player gets used to identifying the Base Slayer and Assassin icon, it could pretty confusing when Kayn's skins all have different icons.

Sorry, I know that this isn't the answer you wanted, but I figured some extra context could help. :)

Would love to hear your thoughts!

Thanks, Riot LoveStrut

The Blue Rajah2 votes

[{quoted}](name=Riot LoveStrut,realm=NA,application-id=yrc23zHg,discussion-id=6EPofYpr,comment-id=0000,timestamp=2018-09-11T02:09:46.208+0000)

Hiya, GroxTerr0r!

We actually chatted a while about this when developing Odyssey Kayn! Ultimately, we decided against it for a number of reasons.

  • We had already set a precedent of not doing this with Soul Hunter Kayn (which we could always change of course).
  • We wanted to avoid making that a required part of the skin because that would mean that Kayn's splashes would then always have to be composed and lighted in a way that allows for cropping a high-quality icon for Slayer and Assassin forms.
  • We wanted to maintain gameplay clarity by having Slayer and Assassin forms consistent in the in-game scoreboard, since enemies can view the scoreboard to determine what form Kayn is in. If Kayn were to have 10 skins or something in the future and a player gets used to identifying the Base Slayer and Assassin icon, it could pretty confusing when Kayn's skins all have different icons.

Sorry, I know that this isn't the answer you wanted, but I figured some extra context could help. :)

Would love to hear your thoughts!

Thanks, Riot LoveStrut

Did you consider doing it for only this skin since it’s a legendary skin? That is enough to set it apart that I think people wouldn’t expect it for every Kayn skin.

Ranmiaku1 votes

[{quoted}](name=Riot LoveStrut,realm=NA,application-id=yrc23zHg,discussion-id=6EPofYpr,comment-id=0000,timestamp=2018-09-11T02:09:46.208+0000)

Hiya, GroxTerr0r!

We actually chatted a while about this when developing Odyssey Kayn! Ultimately, we decided against it for a number of reasons.

  • We had already set a precedent of not doing this with Soul Hunter Kayn (which we could always change of course).
  • We wanted to avoid making that a required part of the skin because that would mean that Kayn's splashes would then always have to be composed and lighted in a way that allows for cropping a high-quality icon for Slayer and Assassin forms.
  • We wanted to maintain gameplay clarity by having Slayer and Assassin forms consistent in the in-game scoreboard, since enemies can view the scoreboard to determine what form Kayn is in. If Kayn were to have 10 skins or something in the future and a player gets used to identifying the Base Slayer and Assassin icon, it could pretty confusing when Kayn's skins all have different icons.

Sorry, I know that this isn't the answer you wanted, but I figured some extra context could help. :)

Would love to hear your thoughts!

Thanks, Riot LoveStrut

how about you guys nerf red kayn while you're at it, tired of seeing him 1v3 when not fed at all because he heals his entire health bar back every combo, or ults a high hp target to do the same...

Rhasst1 votes

[{quoted}](name=Riot LoveStrut,realm=NA,application-id=yrc23zHg,discussion-id=6EPofYpr,comment-id=0000,timestamp=2018-09-11T02:09:46.208+0000)

Hiya, GroxTerr0r!

We actually chatted a while about this when developing Odyssey Kayn! Ultimately, we decided against it for a number of reasons.

  • We had already set a precedent of not doing this with Soul Hunter Kayn (which we could always change of course).
  • We wanted to avoid making that a required part of the skin because that would mean that Kayn's splashes would then always have to be composed and lighted in a way that allows for cropping a high-quality icon for Slayer and Assassin forms.
  • We wanted to maintain gameplay clarity by having Slayer and Assassin forms consistent in the in-game scoreboard, since enemies can view the scoreboard to determine what form Kayn is in. If Kayn were to have 10 skins or something in the future and a player gets used to identifying the Base Slayer and Assassin icon, it could pretty confusing when Kayn's skins all have different icons.

Sorry, I know that this isn't the answer you wanted, but I figured some extra context could help. :)

Would love to hear your thoughts!

Thanks, Riot LoveStrut

I actually really appreciate the response and it does make sense. Still buying the skin because it’s amazing :D

Noies1 votes

Personally I wish they would fix soulhunter kayn. I makes no sense from the perspective of game design for the champion who has a "RED FORM" and a "BLUE FORM" to have those colors backward for the soul purpose of confusing the player .... seriously is there any purpose for this other than ruining the MO Riot has had for visual clarity?

I hope they at least didn't fuck it up with the next kayn skin. So long as they actually look different from the base skin it should be fine though. unlike "inverted colors kayn".

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