A great way to take some power off of bot lane.

Lighten·11/28/2017, 9:28:00 PM·4 votes·585 views

Just a thought, but why don't we make the turrets have all the same defences at 8mins. There doesn't need to be forced 4 man plays down in bot lane to see who can tp/gank first.

It also would help if they moved the Dragon pit to where rift is, and rift to where Dragon is.

25 Comments

GlobDaBlob11/28/2017, 9:35:28 PM7 votes

Then bot lane and top just swap and nothing changes

Vacus11/28/2017, 9:51:11 PM4 votes

The reason bot lane turret is different is because of the old laneswap meta.

Riot decided that they would rather have the laning phase be determined by gameplay than by which team can better hide where their duo lane is going, especially since 2v1 laning phases are boring as fuck.

Lighten11/28/2017, 9:34:51 PM4 votes

Bot lane has arguably too much presence determining the outcome of the game. I'd love to see some power shift to top lane.

warpenguin55511/28/2017, 10:22:17 PM2 votes

If drake and herald switched spots bot lane would just move top with it. Dragon is the reason why support and marksmen are in the bot lane to begin with.

Lighten11/28/2017, 9:37:23 PM2 votes

Well maybe not move the dragon then, but what about the tower damage? Why should a lane that already has two people have a lesser turret. Why not move that to top lane. Then there's still pressure for dragon in bot, or first tower in top.

ChaddyFantome11/28/2017, 10:26:40 PM1 votes

All switching the pits would do is make Bot lane and top lane switch indefinitely.

All your tower change would do is create laneswap meta were it 2v1s in top and bot again.

M0rgana11/28/2017, 9:40:25 PM1 votes

Well, Bot is the adc A.K.A. Carrier... If they move drake to top, you will see bot laners go top side instead. Top lanes have and probably will always be a deserted island to split push or go tanky.

Edit: about your tower suggestion, I think the game takes 40 min avg as is, it is already a long game, and we can't leave half way, so making the turrets stronger means the game will take longer as-well which is a pain in the ass.

I understand where you're coming from, but I really can't agree with that suggestion ;/

Lighten11/28/2017, 9:47:17 PM1 votes

I don't mind that, and I understand they have a role to output the most single target damage with good positioning. What bothers me is that when I back as a bot lane, or I die, and it's because I got 4 manned while my team couldn't do anything and my first tower is gone 7-10mins in the game. That's way too dominant and what is leading games to be snowbally. The fact that bot lane turrets don't have reduced damage like all the others until 8mins in.

M0rgana11/28/2017, 10:25:11 PM1 votes

That's actually ridiculous, they could maybe do it for the 1% in competitions that have nothing to do with the game, but they need to keep it balanced for the people that are paying. The league isn't how they make most of their money, and when this game becomes strictly about the top 1% it will start losing its base and die eventually.

M0rgana11/28/2017, 9:32:52 PM1 votes

Why do we need to take power off of bot lane though? I thought the whole point of what they were trying to do was empowering Supports, and they miraculously succeeded. All that they have to do is balance skills and runes around that concept which they will be doing next patch from what I saw on PBE.