League is the 5v5 mode, the 3v3 is just some addon. Ranked rewards stay in 5v5, only thing you should get from 3v3 is the border, and the rank also should not be on the profile page, only on the "ranked" tab. 3v3 is such a small part of league, in ammount of games played its surely something like one percent. so I dont think it should be 1/3 of ranked rewards. Its so bad that I will sacrifice the reward and just not play it, its not worth going through placements to get the rewards. So now I'm stuck with the stupid "unranked" spot on my profile, and I'm always missing a part of end of season rewards. I would like to see the stats on it, I would be fine with all this if 3v3 is actually played a meaningful amount, but I think its not even close. Either its played enough to have rewards, and in that case they need to fix and balance the mode, or its small enough they dont need to fix it and they should also remove the rewards. OR they can have the borders for every queue, and then have other rewards be based on mission or something similar. like the victorious skin can be gold in ONE queue and you have done all the "season missions" or whatever. Map specific rewards I think would drive people even more crazy, Right now you get the skin no matter what, you just loose out on a chroma. If it was a separate skin for 3v3 then people would want it even more. Make its so that there is no difference on what mode you play, it matters what rank you are, not what queue you have that rank in. It means there will be no extra reward to doing all 3 queues, but it also makes it feel better to only play the mode you want to play the most. That still facilitates player that play 3v3 but it optimizes for the 99% that plays 5v5.