Every patch makes it harder and harder to play my champ

Doctor Diana·4/20/2019, 7:26:13 AM·1 votes·1,279 views

the amount of over powered garbage in this game is officially out of hand. every patch theres damage buffs and no compensation for champs that riot refuses to touch. can i at least get a shield or defense buffs if your gonna buff everything to hell. stop trying to force your new champs on me riot and let me play what i want to play! uninstalling this garbage if there's no fix by the next split. #leaguesdead2me

2 Comments

Targon4/20/2019, 4:05:11 PM2 votes

I assume you're talking about Diana?

Diana's early game (pre-6) is really bad. She probably has the worst pre-6, perhaps tied with Kassadin and Kayle (though Kayle is mostly top now) since Akali's rework. Since damage it so high, it has become harder and harder to survive the early game. Her base AD is one of the lowest for melee champions (53-104), compared to other AP melees midlane like Kassadin (58-125.2), Sylas (58-109), Ekko (55-106), Fizz (58-109). Her attack speed and attack speed growth are also the lowest amongst these champions. This makes it so difficult to CS with her early despite her clunky attack speed passive.

If you somehow get to midgame, you're usually outclassed by other champions who can do your job better as a fighter/diver such as Riven Irelia XinZhaoJaxCamille. Itemization for her is super limited. She doesn't get the luxuries of an all-you-can-eat buffet of stats like item 3078. She can't get good healing items item 3074 or item 3812 (item 3146 AD is nearly wasted on her since she doesn't scale off AD and all her damage except R is AOE). Her best fighter build is item 3027 + item 3115, but Rod of Ages takes ages to stack and delays her midgame, while Nashor's Tooth hasn't been a good melee item in forever (and Stinger was nerfed 1-2 years ago). So she's forced to build into an unhealthy AP-nuke by starting either item 3907 (which she only buys for the stats - she can barely make good use of the passive) or item 3152 (which is horribly slot inefficient). Plus, Diana has horribly synergy with runes - especially keystones. Her best rune is Electrocute but you usually can't use it until level 6. She can't use conqueror effectively until level 6 too, and you've usually used your entire rotation by the time you get 5 stacks. You can't use Aftershock until level 6 too (unless you're in a melee matchup).

And if you ever get to the late game, you've fallen off in relevancy most of the time.

I get that a lot of people dislike Diana because of her unhealthy burst combo, but that's literally the only thing she can do at this point, and not even that well anymore. They changed her passive nearly 2 years ago and then just gave up work on her it seems. She seems like she's not high priority on the mini-rework or balance changes list, but she's barely functional as it is. According to OP.GG, she frequents a 46-48% win rate most of the time, which is abysmal consider her low pickrate and how she is a relatively easy champion to play.

Doctor Diana4/21/2019, 1:19:12 AM1 votes

You basically said it all perfectly but it’s not like it matters it’s not like riot would care about what I think. By the looks of it other players don’t care about Diana either.