ranger trailblazer and Poacher's Knife idea.

FenrirStriker·12/25/2014, 2:04:41 PM·1 votes·710 views

yes i know smite might be change in the next patch as I write this, but i think it might be still valid.

whit the changes to the jungle and the new jungle items, jungling has become quite interesting, however, there seems to be mostly two out of the four machete upgrade that have mostly become the norm. now keep in mind that what im about to say is opinion based and I could be in the wrong. Stalker's Blade Skirmisher's Sabre these items ( though stalker blade will be changed abit) have becomed the norm mostly in the new jungle as their utility outside of the jungle also shine. I know that Ranger's Trailblazer is meant for subtain and farming the jungle. however I feel that since they removed the 15 sec cooldown it offered in a previous patch it somewhat ended up hurting certain tank junglers and that its healing effect might be misleading or a missed opportunity and i'll explain why (p-s I'm not saying they should give back the 15 sec cdr on smite i think it was good to remove).

I main jungle, I'm not the best, but I'm not horrible, i used to main utility / tank junglers. machete was well balanced, however in the new jungle, smiting early to gain the buff early so it helps clear out the jungle faster is encouraged so smite comes back faster aswell. now because of that, once you get the first upgrade, in the case Ranger's Trailblazer, yes you get the stun which helps mitigating damage for certain junglers in the jungle, but the heal portion since its based on missing hp and mana makes you want to wait for you to use smite, which somewhat goes against the idea of using smite early.

Now remember how I said I used to main tank junglers, what are tank junglers based on riot, mitigate damage. whit that in mind, a way to give tank and utility junglers an item that would be better for them ( and help the healing factor of machete) and keep the idea of early smite would be to instead of giving hp back ( or lower the heal if you'd insist on keep the healing portion after what i say) why not give it a lvl scaling or % hp shield, and giving it the ability to be cast on enemy champion, casting it on champions would deal a small ammount of damage, and grant the user said shield, giving a tanky option in the machete upgrade for say example diving a tower. by doing so, you'd grant it a utility outside of the jungle aswell.

Poacher's Knife on the other hand, i beleive should be focused on farming the jungle, not just the enemy jungle. to balance that, I would instead of the reduction by half of cd of smite, I would give it the 15 sec cd of smite as a built in mechanic, keep the speed buff idea, but since you'd be able to use it on your own jungle, lower the speed buff slightly to balance. since you'd only be able to use it on jungle creep then in this case the gold income should be like it is, higher then the others.

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