Shaco Rework Idea
Shaco has always been an annoying champion, with his many stealth mechanics and high burst damage. This rework attempts to fix that by still keeping his stealthy playstyle but making him more bearable to play against.
Passive: Backstab- Shaco and his teammates always have vision of all enemy champions and can read their team chat.
Q: Deceive- Shaco teleports to the nearest enemy champion, becoming invisible for 10 seconds. Attacking breaks the invisibility and causes the attack to deal (50/70/90/110/130% AD) bonus physical damage. Cooldown: 20/17/14/11/8 seconds
W: Jack in the Box- Shaco places down a Jack in the Box that attacks every enemy champion 3 times, with each attack dealing 40/70/100/130/160 (+30% AP) magic damage, plus bonus magic damage equal to 10/12.5/15/17.5/20% of the enemy's missing health. If an attack hits an enemy under 50% of their health, they are feared for 2 seconds. Cooldown: 30/25/20/15/10 seconds
E: Two Poison Shiv- Shaco throws a shiv at an enemy, dealing 100/140/180/220/260 (+100% AP) magic damage to them and slowing them by 50% for 3 seconds. Cooldown: 10/9/8/7/6 seconds
Ultimate: Hallucinate- Shaco causes himself and all allies to gain an extra version of themself, causing them to deal 30/40/50 (+4 per 100 AP)% increased damage for 6 seconds. Cooldown: 200/120/40 seconds
The point of this rework was to move some of Shaco's power more towards deceiving the enemy, rather than raw damage. Reply with any changes you'd make!