So let's talk about these 6.17 GP nerfs (They're reasonable)

Onwodori··1 votes·1,335 views
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Hi there, Onwodori here.

Gangplank's my guy. I'm quite vocal about that. While this means that AP GP is dead-er than a door nail (Let's be real, he died after they took away Rune Glaive) these nerfs aren't horrendous and serve, by my line of logic, to do these two things:

1 - force people to take thunderlords if they want global champion sniping 2 - NOT take thunderlords and force GP players to use their ultimate to relieve pressure/assist in kills 3 - Encourage early and large amounts of CDR

Late game it's 5 less damage per wave and the same cool down so it's effectively to slow and make his ultimate more of a reluctant, calculated use early.

And hey, this scares those filthy casuals away from picking or banning my champ because he's been nerfed so much [slayer-pantheon-thumbs]

So maybe this is a secret GP Main buff?

-Onwodori

3 Comments

specter4241 votes

his laning needs buffed and his late game nerfed but they are just nerfing his already bad laning expecting it to fix the problem

and if you want to counter him pick kayle, he has no outplay potential on that cancer champion.

Onwodori1 votes

{quoted}

his laning needs buffed and his late game nerfed but they are just nerfing his already bad laning expecting it to fix the problem

and if you want to counter him pick kayle, he has no outplay potential on that cancer champion.

Ah he's pretty safe in lane if you know what to do - I like to take three potions, a long sword and Warlord's Bloodlust to keep autoing and stay healthy in the early game until I get my sheen, after which I am frightening

Di4mond4rr3l1 votes

his laning phase MUST be bad, u have to pay for an awesome late game potential mate. Anyway u still need to be good at barrel combos to be "op", unless u suck dick hard.

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