Rengar Adjustments
Honestly, before I say anything, I will completely agree that
needed some toning down. I main the guy and I will admit he needed a little something. To be honest, the nerfs Riot brought to him were completely in line. His Q damage needed some toning down and his ultimate needed some adjusted range. I like the number change, he feels in line number-wise and still remains completely viable.
...But the change to his E I have no idea what this is supposed to be. First off, this punishes people that have learned the champion before this update who learned how to properly utilize his mid-air animation-buffering. Also, the main point I'd like to state is that his E change makes him feel EXTREMELY clunky. There are ways to provide counterplay to his E without creating malfunctions in his kit. The simplest method is to make his E projectile speed slower but still have no cast time in mid-air. There's more time to react and
can still do
things. Another option could be to have his empowered E be a very rapidly increasing slow which turns into a snare after 0.25 seconds or something of the sort. This allows people a split second of using
or other dashes to get away before
mauls their face off.
As a
main, I feel like I speak for other
mains and I hope that even though he's gotten a lot of complaints about his playstyle, that Riot can throw us a little bit of a bone(tooth. Ha).