Perfromance Ranking Should Be More Leniant To Divers
I've been playing champions such as Eve, Diana, WW(strong divers), lately. While doing so, I've noticed how difficult it is to get an S on such champions. The ranking takes such factors as kills/deaths/assists too much into consideration. Therefore, unless you're a champion that is receiving a bunch of kills or assists without dying, you're far more unlikely to get an S- or higher which is required for chests. I get the incentive to not die, but players shouldn't be punished for dying at the sake of taking out the enemy's carry and deciding the teamfight. By punishing players for making game changing plays at the sake of not getting an S, it pushes players away from champions that have less sacrificial roles. I think it would be great if Riot could look into adding more factors that will reward players with a higher rating even if they aren't getting the perfect scores that are usually only obtainable by damage carries. Thanks [slayer-pantheon-thumbs]