Defensive items do need to be stronger but they will have to reduced the damage on a lot of Tank Champions.
I find a lot of the items a bit to underwhelming as damage items are just too much or too little to offer.
The main complaint I have is with tanks is how much they can do.
If they remove Cho'gath health scaling. He should be more balanced in the long run.
Same goes for a lot of the champions that have HP scaling. Or those that do percentage damage.
It shouldnt exist on a tank that has a lot of defenses skills in their kit that does alot of damage.
Its because of those offenders, tank supports dont have that many options to keep their carry safe and are very underwhelming.
Bruisers are outclassed as well because of those tanks.
Really the main issue with making or buffing some defensive items is that there will always find them unfun to use...
But it would also help to nerf a lot of the damage options so that we dont have to get destroyed without a warning
should be reworked again. Mainly because its burst power is just too much
And
should be nerfed to have the required 60% crit. Because only 30% crit to have it ready to use is just wayyyyyy to easy to use.
But that's my opinion there.