Defensive Items Getting The Shaft

NaturesMayhem·9/28/2018, 2:36:09 AM·19 votes·9,620 views

Why has the balance team not touched the defensive stats on any items since patch 8.11? There's been 8 patches over the course of 4 months and nothing has been done to combat the absurdly high damage through increasing the capabilities of defensive items. Has the balance team decided that these items are fine as they are and it's damage items that need to be fine tuned? Or is there some other reason?

10 Comments

Naalith9/28/2018, 3:27:13 AM8 votes

Well you see my friend, tanks don't lend to good viewing experiences for pro play, so therefore we can't have them being that strong.

LilxPaprika9/28/2018, 2:45:35 AM7 votes

agreed, cdr on tanks is overated atm cuz you will likely die before you can get your second rotation of spells in. not only that if you are going high cdr you'll pretty much be too squishy anyways.

crispy669/28/2018, 11:11:10 AM2 votes

whoever thinks tanks are weak i honestly wonder if they're trolling or have not played this game

Slythrin Umbreon9/28/2018, 3:32:53 AM1 votes

Balancing team doesn't want tanks to be teamfight enablers. Game will never be anything but 1v1s and picks.

Mordepool9/28/2018, 4:58:32 PM1 votes

If you make tank itema too good assasin tanks will be back. And fuck that

Gamer Gallade9/29/2018, 8:27:02 AM1 votes

Defensive items do need to be stronger but they will have to reduced the damage on a lot of Tank Champions.

I find a lot of the items a bit to underwhelming as damage items are just too much or too little to offer.

The main complaint I have is with tanks is how much they can do.

If they remove Cho'gath health scaling. He should be more balanced in the long run. Same goes for a lot of the champions that have HP scaling. Or those that do percentage damage.

It shouldnt exist on a tank that has a lot of defenses skills in their kit that does alot of damage.

Its because of those offenders, tank supports dont have that many options to keep their carry safe and are very underwhelming. Bruisers are outclassed as well because of those tanks.

Really the main issue with making or buffing some defensive items is that there will always find them unfun to use... But it would also help to nerf a lot of the damage options so that we dont have to get destroyed without a warning item 3147 should be reworked again. Mainly because its burst power is just too much And item 3095 should be nerfed to have the required 60% crit. Because only 30% crit to have it ready to use is just wayyyyyy to easy to use.

But that's my opinion there.