Individual MMR and Rankings
It's not cool that individual performance doesn't get factored into any game. In lower ranks it's utter cancer. In higher I'm sure it's frustrating. What I propose is a stoploss type system that doesn't lump you in with people who had no business being in the game you had to play with them. In tournaments and such and scheduled pro play this isn't an issue but it's an inherent issue when you rank people individually and adjust that ranking based on team performance.
At Current:
Team A will lose and they all get -28-32 LP.
Under a new system which would incorporate many many, MANY factors (such as cs, objectives, kda, time in the game, build paths, wards placed, team fighting percentage, positioning, response to lanes in trouble, etc.) There would be a stop loss for those that performed well above what their team was doing.
For example:
Caitlyn - 9/4/11, 401 cs, 500k dmg, 68% participation, 5 towers, 1 inhib, nexus, 24 wards (top in the game) baron, dragon, defended inhib towers for over 20 minutes. Yasou - 14/20/7, 350 cs, 500k dmg, 28% participation, 2 towers, 12 wards and in incorrect positions. Hecarim - 6/16/4, 250 cs, 200k dmg, 35% participation, 3 towers, 18 wards, dragon Aurelion Sol - 9/6/9, 250 cs, 400k dmg, 48% participation, 5 towers, 1 inhib, 20 wards, baron, dragon, defended inhibs for over 20 minutes. Lee Sin - 5/11/9, 350k dmg, 37% participation, 3 towers, 1 inhib, 18 wards, baron, dragon, horrible build, continually out of position, played a lee sin as support (which wouldn't be factored in unless he performs poorly at it).
I propose that these kind of players get the following individual lp:
Caitlyn +2 LP Yasou -32 LP Hecarim - 26 LP Aurelion Sol +1 LP Lee Sin -28 LP
As you see, it would take 100 losses to go through a rank in this manner. And series would still be win/lose. But this doesn't penalize people for dealing with horrendous team mates. There simply isn't enough time to teach someone in game what it takes to recover 99% of the time. This system would show that Aurelion and Cait in this situation far outpaced their teammates and the enemy team (that would be a factor as well, doing well solely based on your teams play isn't enough, there should be some comparison and in this case cait and aurelion would have outpaced them as well but couldn't 2v5).
So with that all said, begin the flame about how this individually ranked game is a team game.