Interactions with adaptive damage/stats and how it is useful on current Aatrox.
https://4.bp.blogspot.com/-L7ZsADvamAs/WicPBsekEqI/AAAAAAAA0zo/L4NXs5RC7kgBdMCv945eZJh37oX614lbgCLcBGAs/s320/grasp.jpg
Grasp of undying is getting changes on PBE here there are:
_**- Changed from [Deal bonus magic damage equal to 4% of your max health] to [Deal bonus adaptive damage equal to 3% of your max health]
- Changed from [permanently increased your health by 5] to [grant you bonus adaptive Attack Damage or Ability Power based on your max health until exiting combat. This effect can stack.] [Adaptive note added: Adaptive AD or AP is equal to 1% or 1.6% of your max health, respectively.]
- Ranged champions no longer gain 2 permanent health.**_
I am an
player and was playing a lot of Tanktrox :D
With my build looking like this -
boots.
Before Grasp had no information in tooltip on what type of damage it was dealing, now it is adaptive, also it grants adaptive stats. From my experience all those adaptive runes grants ap even if you you have 15 from
. Now imagine a fully stacked
, 90 (without new grasp, with new ~125) AP will be useless on him ( Only R has 1.0 ap scale, not something to get AP for ).
Really hope that will be changed/fixed, it restricts itemization on
:P