@Riot, Lets Talk Seriously About Aatrox (continuation of 18 page discussion on old boards)

Alcaeus··1 votes·951 views
@Riot, Lets Talk Seriously About Aatrox

This is a continuation of a past thread i made back last year before the convert to boards. Here are some of the main ideas in the thread. If you are really interested in all that was said, and if you want to see good points, or more of hat was said, go to the link.

#1 Slow on Aatrox's Outer Q Ring #2 Max HP % Burn on Aatrox's E #3 Fill Aatrox's bloodwell on ult use #4 Invulnerability at peak of Q #5 Increase his E missile speed #6 Give Aatrox and allies MR/AS/AR on ult use #7 Give some kind of buff to Bloodwell's passive #8 Give Aatrox Defense steroid on use of Q #9 LordVeral's post (I don't know how to explain it) #10 Give him more attack speed on Bloodwell's passive #11 Give extra %HP damage on Aatrox's E #12 Buff Aatrox's Base Stats #13 Make him viable in the jungle #14 increase Aatrox's Q "start up" speed faster #15 More time before Aatrox's bloodwell starts to go down, or make it so it doesn't even go down #16 Make Aatrox's E and R scale with AD (ult AD reduced) #17 Decrease Aatrox's cooldown on passive #18 Increase the heal on Aatrox's W to a 35% AD ratio (105% for enhanced) #19 Complete Rework #20 Samuel L Jaxx's post (Don't know how to say it) #21 Decrease Aatrox's Q Cooldown #22 Give attack speed (for a short time) after the ult's passive is down. (increase passive time on R) #23 Give a extra buff to #6 for each ally that is around him while Aatrox's ult is active #24 Allow Aatrox's passive to be reduced by Cooldown Reduction #25 Call Me Khal's post (too long and specific) #26 W passive deals magic damage instead of physical #27 Remove his resurrection and change it so if he falls bellow 30% health his current amount of bloodwell is converted to a shield #28 Remove W hp cost and add an AS buff of some sort to it #29 Remove AP scaling on E and make it .5 AD% #30 Buff attack speed scale on passive #31 Wider Q #31 Ult gains range per level

5 Comments

Alcaeus1 votes

This is what I originally said in the old post. It explains why he isn't really in the best state.

Hello GD, and potential red viewers. I would first like to say, if you've read any QQ posts, please remember I haven't created any, nor am I that kinda person. I have mixed emotions on Aatrox.

I believe he deserved the bat, but at the same time I felt that Riot swung the bat a little to hard. He was nerfed pretty hard, to where people who mained him (such as myself) didn't want to try playing him ever again. His nerfs really effected his jungle (Which is the main reason of this thread), and his top lane sustainability.

I mean, now you actually need to use those 4 hp pots in Jungle, which I believe shouldn't even be thought about when you play as a character such as Aatrox, a champ everyone thinks as of a sustain fighter.

Basically what I'm saying is that the nerfs made him very weak in a lot of cases, and it is unhealthy for the community as a whole, and Aatrox as a champ you can't normally pick and not get raged at.

I know Aatrox is played in Europe, very well and that's great, but mainly this thread is about sharing ideas and thoughts about what we think and can do to Aatrox and his jungle as a whole, Riot and the community of all ELO. That is what Riot wants, am I correct? Feedback from a large variety of players, all coming together to show concern for a unpopular champion?

MY SUPPORTING STATEMENTS TO THE THREAD ARE FOUND BELOW.

First, just to get a jist of how he is played in Europe, I looked at a guide made by Cyanide, European Fnatic's jungler. He is a very good Aatrox, and the very first thing he says in his guide is that Aatrox needs lots of early kills. He says that you need offense-based runes and masteries to get them. Now, if you go AD masteries with MR what will he lack? He will lack attack speed, which is one very crucial part of Aatrox. To another point, I think that how Aatrox's early game is a good factor; but why lower his passive attack speed? His early game isn't that great so far, why make it worse? If he has a bad early game, (lets say he's denied farm in top lane and dies 2 or 3 times, which is very easy to do), what good is his mid game? Laning phase will be over, teamfights will start, and you will need to roam. Unless your teammates are carrying, you won't have anything to bring into a teamfight. Later game Aatrox will get strong, but if you are losing so bad there won't be a late game. My point also comes across as a jungle Aatrox. What if you get counter-jungled? The enemy team ambushes you? You have no farm, no items, and the same process above happens either way. Secondly, I think Aatrox is in a very confusing position. Is he a gank-oriented jungler, or is he supposed to be a farm jungler? Typically, Aatrox should be a gank jungler (Because his Q and E), but his kit just doesn't seem focused around that. He seems to be a skirmisher/self heal, otherwise known as a position known as- top lane, and farm jungle, which confuses his whole identity.

Summing my points up, Aatrox is in a very weird state. No one knows his purpose, (Other than an auto-attack reliant tank.) No one understands what to do with him, (especially in low elo{which is a huge amount of the playerbase})and he pretty much needs a whole new rework, or he will never see the light of day.

I think it's time to speak out about your plans on Aatrox, and your thoughts. I want Riot and the community to understand each other's feelings towards Aatrox. I want this page to be at the top, with a couple of red feedback and a lot of community feedback.

Ok here's some main topics I would like summoners to discuss, on this page- -How do you feel about Aatrox? (too strong, too weak? Explain as if you were talking to a Riot employee) -What changes do you recommend Riot should implement to Aatrox? (What to be buffed or nerfed or added to kit) -Would you play Aatrox more often if Riot followed through with your ideas? -Any other additional, non-trollish stuff you want to say, regarding this topic

Here is what I would like Reds to discuss, also on this page- -What are your thoughts on Aatrox? -Are you thinking of making any changes in the next few patches to Aatrox? If so explain. -If you get superb feedback from this thread, what are your thoughts on the feedback? -Would you use any of the really good feedback provided on this thread? (And tell whose it is) -What's your favorite cookie? (mines Snicker doodle) -Anything else you guys/girls wanna talk about on this thread

OK since I don't want to look like a total fool, I will provide my feedback right here.

I feel Aatrox is under-powered and could use some serious buffing. If Riot will not buff his W, I think Riot should implement a slow on Aatrox's outer Q ring, and/or a burn on Aatrox's E based off of max % HP. I feel it will feel a LOT more rewarding to land Aatrox's skillshots, and it will help his ganks and provide a clearer view of his role as a gank-oriented jungler. I don't have any ideas on buffing his W, except for, well, bringing it to be like the release Aatrox. Or better yet, a whole new rework, which is kinda mandatory.(You will see what I mean by how the community responds to his lore/kit below)

If you have any other account on another countries forum, please c+p this whole post and get them to talk about it over there. This is a world-wide game, and our community is also world-wide. This thread shouldn't be just for U.S.A.

Sorry for the huge wall of text, I wanted to have a real discussion over one of my concept-favorite champions. I would like to thank anyone reading this and any Reds that (hopefully) comment, and I believe Riot is an awesome company and should keep doing what they do. Upvote this and bump, because I wanna see some Red letters when I wake up in the morning.

Alcaeus1 votes

This is the post I would like people to post on, not the other. Sorry!

Alcaeus1 votes

Since Aatrox is finally being looked into, I would like to bring this back up, while people are interested in Aatrox.

Alcaeus1 votes

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