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What's wrong with Nidalee?

Serrow··1 votes·719 views

I don't want to sound like I'm QQ'ing, but I'm going to QQ for a bit.

What is the problem with Nidalee? We all complained about her being over powered back when she could 1 shot you with a spear alone. Now everyone is complaining about her rework saying it's broken.

The only time anyone complained was when she became a top tier jungler. Why not just give her Takedown a maximum damage against monsters?

Someone please tell me what's wrong with her. I don't understand, other than her top clear speed (which can be fixed with 1 hotfix), she is not broken.

12 Comments

Pencil Horizon1 votes

I liked her one shot spear better then how she is now, it took a bit of effort to play her. Now her signature ability, You don't even need to use it other then point blank range and people still miss.

Serrow1 votes

Yeah, I find that annoying that I can throw a spear, and it completely misses yet flies right through them at point blank range.

Pencil Horizon1 votes

That wasn't necessarily my point, the fact that throwing her spear at point blank and it doing next to no damage because she is right there just to jump into cougar for the proc takes nothing at all. At least the one shot spear you HAD to land at range which i see most current Nid players incapable of doing so.

Antonok1 votes

People generally don't like getting ambushed, which is what Nidalee specializes in.

Erockandroll1 votes

She's not broken, she has a weakness. and that weakness is the Team fight.

Yet nobody teamfights in YoloQ because no one want's to play a tank/initiator. And people wonder why she's running ramped, because we allow her to.

Skia Asteri1 votes

[{quoted}](name=Only Togepi,realm=NA,application-id=3ErqAdtq,discussion-id=yn1ZAix5,comment-id=,timestamp=2015-03-25T20:03:03.216+0000)

The only time anyone complained was when she became a top tier jungler. Why not just give her Takedown a maximum damage against monsters?

Why would it be capped? It is not % HP damage.

Serrow1 votes

It's based on missing HP, so just cap it at a certain amount. Same with her traps, but I think those are getting a change too.

Skia Asteri2 votes

[{quoted}](name=Only Togepi,realm=NA,application-id=3ErqAdtq,discussion-id=yn1ZAix5,comment-id=00030000,timestamp=2015-03-25T20:57:37.256+0000)

It's based on missing HP, so just cap it at a certain amount. Same with her traps, but I think those are getting a change too.

Damage caps are are for % HP damage since monsters have so many more hit points than champions. Everything else just gets reduced damage if Riot does not want it to be effective. As far as I know latter option is only used if the ability is also too good for clearing lane minions.

Her traps had the % current HP removed last patch. Her Q does the same damage regardless of the targets max HP, so a cap does not make sense as it would mean building more damage would not improve it vs monsters, where as % HP is free regardless of what you have built.

Abyssphere1 votes

[{quoted}](name=Skia Asteri,realm=NA,application-id=3ErqAdtq,discussion-id=yn1ZAix5,comment-id=000300000000,timestamp=2015-03-25T21:08:23.411+0000)

Damage caps are are for % HP damage since monsters have so many more hit points than champions. Everything else just gets reduced damage if Riot does not want it to be effective. As far as I know latter option is only used if the ability is also too good for clearing lane minions.

Her traps had the % current HP removed last patch. Her Q does the same damage regardless of the targets max HP, so a cap does not make sense as it would mean building more damage would not improve it vs monsters, where as % HP is free regardless of what you have built.

Exactly. I can't think of any moves off hand that have capped damage against monsters that don't do % HP damage. Conversely, I can't think of any % HP moves that don't do max damage to monsters. Nidalee's Q would be pretty unique, and I'm not sure it does too much damage to monsters as is?

My thinking is that they should nerf the duration of the Hunted root on jungle monsters. That whole addition just seemed to make her unnecessarily flexible.

Skia Asteri1 votes

{quoted}

Exactly. I can't think of any moves off hand that have capped damage against monsters that don't do % HP damage. Conversely, I can't think of any % HP moves that don't do max damage to monsters. Nidalee's Q would be pretty unique, and I'm not sure it does too much damage to monsters as is?

My thinking is that they should nerf the duration of the Hunted root on jungle monsters. That whole addition just seemed to make her unnecessarily flexible.

As far as I know they never specified a cap for Fizz W after his DFG removal changes, but there likely is. Just no one knows what the cap is.

Morgana W is similar to Nidalee Take Down in how it interacts with missing HP.

The root is pretty unimportant after hitting three except for when you are taking the crab, a lot of her clear with done with the resets on Pounce.

TheMightyGoogis1 votes

They nerfed her spear, but they injected steroids into her cougar form.

LadyRenly1 votes

Nothing. Absolutely nothing.

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