Brutalizer
Needs more build paths. Specifically, looking to make an AD version of abyssal scepter.
Abyssal- Gives AP, MR, and MR penetration via passive. (Insert Brutalizer name)- Gives AD, Armor, and Armor pen.
Thoughts? I really am not sure how to expand on this too much, but I do know we need something in this direction. Right now playing AD feels like this.
Are you a fighter? A tank? A marksman?
-Marksman
-- Build these
(insert last item for defense, prob
)
A tank?
- Do you put Autos in between your skills?
--
--Autos without spamming skills?
--
Fighter
-Are you melee?
--
And then so and so forth. It's just a big check list. You don't build intuitively, there is a strict build path with checkpoints to go through. Meanwhile AP is like "Hey, I want a slow and some damage, maybe I'll pick some mr and mana while I'm at it. OH GOODIE ALL THESE GIVE DAMAGES AND DEFENSES AND PENETRATION! L33t".
Again just my thoughts, I want more choices in AD itemization. I'd love to rewrite the whole system of ad items, but I doubt anyone would look at it- let alone read the thread and get rioters attention on it.
Edit:
Are you an assassin: Build LW. Are you melee? Build hydra. Build bork because bork. So on so forth.
are all item builders. Our main item builder has none of these, which is why I thought breaking BF down might be a good idea. Offers more attainable goals.
Now look at all the big items that you will buy for one reason or another, because mandatory.
Nothing for armor. Meanwhile, AP? This isn't a prejudice post or a complaint post. As always, this is an observation.