Yasuo's Early Game is Too Good

Pántheón·6/13/2019, 3:16:51 PM·133 votes·22,973 views

Yasuo has obviously been one of League's most hated champions for a while. Sure, it can be quite frustrating to have an entire champion/their kit be invalidated because of his windwall, and it is very easy to hate on anything else in his kit, as it is very toxic. But this is not the main problem. We have all experienced going against a fed yasuo in the late(or even mid) game as he one shots everyone while healing everything back when you try to do damage to him. And this is simply Yasuo; he is mean to be a late game carry. But how come Yasuo can bully out mages pre-6 with his overstat base damage? For being a horrible experience to teamfight against and duel in the late game, he should not also have to be hell to lane against. Especially with how cheap crit items are, Yasuo should not be a snowballing monster for getting early kills on mages (which is not that hard). And especially with how strong the jungle is, Yasuo has mid priority all the time.

Think of it like this. Imagine if Kayle had an (even better) early game, or if Pantheon had a great late game, or if Jax and Kassadin had an even better early game. It simply would not be balanced. Champions are meant to have weaknesses and are balanced around them.

"But he needs this damage to survive the laning phase" Yasuo, not having to worry about mana, can just use his windwall when a mage tries to engage or poke, not to mention his free shield for walking and dashes that make it easy to win trades. A mage will just go out of Mana simply trying to have an even lane against him. One argument is obviously that he does not have a way to CS from long range, and I am aware of this. I am not saying to make his early game Kassadin level, but just don't allow him to 100-0 you if he lands a Q knock up ult +ignite at level 6.

"But the winrate" The only reason this champion has a semi-low winrate is because people cannot hold in their natural yasuo instinct to go for every 1v5 outplay, especially in low elo, whether they won lane or not. We've all seen it happen, and the same thing can be said about a lot of champions. But I don't know anyone who would use this argument considering everyone saw what happened with Akali rework. Has anyone ever been killed by Yasuo and thought "that's ok, his winrate makes him do less damage."? Ryze and Sylas have low winrates, but anyone who has gone against those champs realize how strong they can be. Its the same thing with Yasuo.

This champion has had a high pick rate and ban rate for such a long time; riot should do something already. Because of his high pick rate I am ready to get downvoted by Yasuo mains, but for a champion whose kit is very simple to learn and use, and is a hyperscaling late game monster, should he really be that good early game?

185 Comments

Pântheon or AFK6/13/2019, 3:38:21 PM55 votes

fuck yasuo id rather make lemonade in the toilet

Noblewind6/13/2019, 4:54:29 PM41 votes

Laning against him is simply the most un-fun thing in the game, REGARDLESS of his balance state.

Almost every single micro-decision in the lane is dictated by the Yasuo's movements and uptime. You are constantly reacting to the non-stop dashing, passive shield uptime, and uptime of his Q3. It's like playing a different, more tedious video game.

Is it winnable? Of course. However, the point is the experience is just SO awful you don't even want to be there in the first place. I don't think he's broken, I would just rather eat rusty nails than play a match against him.

Tailypo6/13/2019, 3:54:19 PM34 votes

Yeah his early game is ridiculous. He's all but guaranteed FB against a mage that doesnt hide under the tower (and away from minions). Why is his early game damage so high???

Zardo6/13/2019, 4:22:39 PM31 votes

My biggest issue with yasuo is how you NEVER get to have priority against him as a decent majority of midlaners. Even if you somehow are playing a champion who can match his shove, you'd have to burn your abilities on the wave, resulting in 2 things:

  1. Not being able to trade with him since your abilities are down, resulting in him jumping on you the second you try to contest his shove

  2. Running out of mana/energy.

The result? You essentially get no say in the early game, especially considering even if there is some window where yasuo screws up he can just save windwall for your cc so you still won't win the trade. It's not something that's exclusive to him, it's just annoying, and it doesn't make him broken, especially considering he is NOT A HYPERCARRY(He's just really easy to get farm with, meaning he'll be more farmed mid-late than most other people in low elo, making him stronger).

Salron6/13/2019, 4:12:30 PM17 votes

http://puu.sh/DFuOU/f3a387d281.png Yasuo's scaling is fine

CodenameCupcake6/13/2019, 7:55:31 PM11 votes

Can we also nerf Jax early game, idk why he can beat me at every stage of the game (save for early midgame in some cases)

Moody P6/13/2019, 4:09:40 PM8 votes

yasuo isn't a hyper carry and his early game is where it should be

Cain aD6/14/2019, 6:39:41 PM7 votes

the only champ that can go 0/10 in lane and still be a threat and hard carry

Sucction6/14/2019, 2:06:16 AM7 votes

Yeah his main problem IMO is that enemy skill is irrelevant in dictating how the lane goes.

It is entirely based on whether or not the Yasuo decides to fuck up and tower dive/walk into all your abilities etc. He has every single tool he needs to beat you at every single stage of the game. The only time you win is when he uses them incorrectly.

FrancisMuni6/14/2019, 8:59:59 AM7 votes

I mean, it's a lane bully AND a hypercarry in the same champion. He has a lot of fucking tools to make most champions' laning phase a living hell: -A passive shield that mitigates A LOT the potential poke he can receive. -A wind wall that is basically a middle finger to any single mage or ADC in the game.

  • Infinite mobility in lane, so the moment you stand just a little close (and by that I mean less than 2 summoner 4 away, he is going to surf through the minions, destroy the shit out of you and return to his position full Leblanc style. Not only that, but he can also use to escape ganks easily. I mean, the jungler can't come from behind, cand body-block him, the moment one of your minions is a little close to the river or jungle entrance he can just escape through this routes... -A huge-range poke ability. Even if he needs 2 hits first, the cooldown of his Q is so fucking short that he has a tornado every 10s at least, which isn't a lot more that the average midlaner Q in early. And, I mean, why the fuck does he need such a long range ability if he himself is able to dash to you in an instant. He doesn't have mobility or range, HE HAS BOTH. -A point and click knock up that combos with his R. Self explanatory.

The question isn't why Riot doesn't nerf him. The real question is: How the fuck Yasuo players are so horrible, idiotic, and autistic that this champ doesn't have like a 70% ratio win? Seriously, playing Yasuo against most champs is like using a Dota character to fight one from the Adventure Time MOBA.

Janakin6/13/2019, 5:31:07 PM3 votes

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