So, what if we did remove Crit...?
I've seen the idea mentioned before. And I realize the ADC topic is hot right now. So I want to ask.
Hey ADC mains, if crit was removed, and you lost alllll that randomized damage. What kind of interesting buffs would make your Mains MORE FUN, to play? Surely you can have your kit be touched up with interesting mechanics right?
ADC's aren't always 2 dimensional click and hit champs. They have interesting bits to them, and I think improving these differences would be fun, giving them more ways to deal damage. Styles of it, rather than critting for 2.5times 70% of the time.
On the other hand, I have heard people menion that this would make ADCs AD casters... Mages using a different stat. (
cough)
I personally disagree. We have many small mechanics built around AA's, some ammo type systems, some stack proc systems. My favorite is Varus, because popping his light feels like it means something. I think there is room for this change, lack of crit wont make you less of an ADC.
Let me know what you think, and what ideas you have. ( I think twitch would be cool with a % missing health proc on his passive, if all 5 stacks are present. ((25% of that damage instantly at reaching 5 stacks, the other 75 when it ends. ) Him being a Poisonous ADC would be fun, but I dont want him to be Teemo of course. Gods no.
TL;DR Riot removes crit, ADC's get meaningful kit upgrades to make them more INTERESTINGLY UNIQUE, what would you have changed?
building crit with fury maxing at 35%
Frost Shit bonus damage and slow scaling off crit
Double crit and temporary armor mitigation after Last Breath
Bonus scaling on Clean Cuts
bonus damage missing health threshold for Mounting Dread
I am NOT putting all the shit for his passive here
And there are probably more in not event thinking about