Shortest story of Kayle's Invulnerability

Carniverous·1/22/2016, 12:42:05 AM·18 votes·1,025 views
What Zed needs - League of Legends Community

Kayle knows that "At the end of its duration, Death Mark triggers, dealing physical damage plus a percentage of all physical and magic damage Zed dealt to the target while they were marked."

So Kayle Ult's to prevent said "damage dealt."

Kayle stays at 100% HP.

Ult falls off, and Zed's ult activates.

Kayle takes 1741 damage and is now at 0% HP.

I'm basically hoping that he can stop pulling damage out of his butthole with this "Ult uses pre-mitigation damage to calculate how much it will do. There is no double mitigation." Crap. (Double mitigation would nerf him into the dirt)

If not, I simply ask that the tooltip is changed to mention this so others don't get mislead. I also often make this mistake when using exhaust on Zed.

I know, I simply have to wait .5 seconds until I actually use a Kayle ult to prevent the majority of his damage. But that was annoying.

7 Comments

Widder881/22/2016, 3:35:14 PM2 votes

What? I don't understand.

Underworldvisito1/22/2016, 1:03:46 AM1 votes

Oh yeah. That is True, and very misleading. Upvoted.

qetzel1/22/2016, 6:30:10 PM1 votes

Is that what happens? I thought, for example, Zed deals 2000 damage pre mitigation, reduced to 50% by armour. The target takes 1000 damage. Zed's ultimate then deals half of that, not affected by armour or magic resist Ultimate pop = 500 damage taken.

I thought this is what was meant by no double mitigation. I have never seen that happen to a Kayle... Am I stupid?

TallyZrg1/22/2016, 7:50:08 PM1 votes

In the real world Death Mark secondary damage would use this math:

100% AD x % amount equivalent to current additive value of damage done while Death Mark debuff was applied to target

Currently the Death Mark damage does:

100% AD + 30/40/50% of damage done while Death Mark debuff was applied to target

So even if you negated the burst with invulnerability it still calculates the damage that was negated and then applies that number + the percentage as if you had never been invulnerable.

By adding a multiplicative equation, if Zed did zero damage during his ult due to invuln, it would multiply the percentage by zero and actually give the correct expectation instead of "lol your invuln means nothing to me".