How is a 75 sec charge smite useful? Ever?
I don't get the point of a 75-second smite charge. When is someone going to wait longer than 75 seconds to use smite, unless they have a 50 second death timer and can't even get into their jungle? The two-charge smite seems absolutely pointless. Maybe if it started at 0 so there could be some strategy for less early-efficient champs to begin jungling...but as it is? I just don't get it at all.