Gain/Lose LP based on how you played instead of Winning/Losing a game

Arctic Snow Wolf··4 votes·1,192 views

Riot why does Gaining or Losing LP have to be based off winning or losing a ranked game. Why can't it be based on the individuals performance. I just got done with one of my series games, which i lost because of a pair of players that turned the whole team against me for calling shots. Just because the malphite was fed, even though he kept suicide into the enemy team and feeding them. They made so many calls that cost us a game, baron which i tried to ping them of so many times, elder as well. This malphite had my team eating out of his hands even though i solo carried my adc as support through the bot lane. No matter how many bad calls this malphite made, example: telling our sivir to go face check the elder dragon pit solo, cause i died saving my teams *** so i could not face check instead of her. My team ended up clearning out mid bot, all the way to nexus, and this malphite and orianna decided to push top instead of going in even though we had the superior team fight. Every single fight we won, is they didnt engage while everyone else was to far away clearing crashing waves or finishing our items. They just kept dragging out the game instead of ending then 1 baron call, while their whole team was up, even though I tried to ping them off, i was even zoning the enemy team the best i could they would not break off baron and we lost the fight because i died then they did. So again i must ask why do we have to lose LP because of trolls like these? Ive lost a hand full of games just like this. I made alot of great calls earlier in the game, dragons towers, setting up ganks and roaming to get mid ahead, and the second malphite got kills shot calling was taken away and the team was even trash talking me when i tried to call shots. Its really frustrating losing games because of this. So riot can you please do something about this? Cause its really flipping annoying. Especially when its a damn series game.

6 Comments

RcGjWO640w2 votes

Simply put, the Elo system was not designed for multiplayer games. It was designed for Chess, a 1v1 game. The thought process that "if you're better than your team, you'll climb" only works on paper and never functions in reality unless you're literally one of the best players in the game where you can consistently 1v9 every game and no matter how awful your team is literally doesn't matter.

So unless you're as good as the average Diamond+ player, you can basically just kiss your elo to the luck of the game. Plat players can't 1v9.

Unfortunately, as bad as the Elo system is for League, the only reason it's used is because there's legitimately no other options. If you try to rate a player like how the mastery system does, then it directly punishes off meta roles. Support Annie would be lumped into the same category as Mid Annie and obviously you'd be at a severe points disadvantage and wouldn't climb because "Support" Annie simply won't get as many kills, or deal as much damage as Mid Annie.

It punishes off-meta builds like Tank Shaco, even if you consistently win with them.

Then you have the problem of what to do with players who essentially get hard carried the whole game, but still manage to win? Can you say for 100% certain that they didn't do anything to deserve that win? Not even eat an important skillshot? They might have died in the process, but soaking damage may have won the game for them so the carries can stay alive a little bit longer. The unappreciated role of the martyr.

In short, the only reason we're forced to deal with the shitty Elo system is because every other option is worse. Far, far worse.

eMSequel1 votes

If I win and lose LP I will be very salty about that. Riot can't hope to calculate new and evolving play-styles into their "point system meta" like the champion mastery system. Now if you go 20/5/15 and lose, I can fell for you about losing LP but the LP loss/Gain is directly related to game results and performance.

Win+Good=Gain More Win+Bad=Gain Less Lose+Good=Lose Less Lose+Bad=Lose More

Not exact, but from I can see it is consistent.

Arctic Snow Wolf1 votes

no you lose the same amount of LP even if you lose and get a S that game. Ive had multiple games where that has happen Lose with a S-C, which is my lowest score this season. I lose the same 14-16 LP per game. Idc about losing tbh, well i do but its life. I jsut care about how we lose, in this case people trying to shot call even though its clear as day they are trolling. thats what tilted the f out of me. thats what the issue is here. I am being forced to lose LP thanks to idiots trolling the rest of the people trying their best to climb. I mean there is 10000000% nothing i can f do about this s***, I peel for my adc and ori even though i just want her to die "in game" when we team fight we win those. Then those 2 are off on their own and engaging into 2v5s it was f***ing annoying. and their calls were stupid again im jsut a support so i cant do anything about it. WHAT THE FUCK AM I SUPPOSE TO DO ABOUT THIS SHIT!!!!!!!!!.

eMSequel1 votes

Try to queue up with other people that you can depend on and have one people lock in support so you don't get that one random troll mad at the system.

Eedat1 votes

This is flat out wrong lol

eMSequel1 votes

I figured.

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