Yorick Idea
I have thought a bit upon this, and I think this would work well.
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Keep Yoricks passive, but nerf the % ghouls get to 20% from 35%
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For his Q,W,E, make it like how Cho'Gath stacks only on kill or assist with a max 10 stacks(loses 1/2 upon death for every ghoul, meaning if his Q/W were both 10 stacks, they'd be at 5 stacks) at 10 stacks Ghouls transform into a companion follower with an enhanced ability significant to which Ghoul being used, but only 1 ghoul companion can be summoned at a time, if Yorick dies, this ghoul goes back to being a regular ghoul.
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As for his Ultimate ability, I think it should go like this. Yorick casts his ult, on himself, an ally, or an enemy. If its cast on Yorick, he has 5 seconds to die, if he does not die, he will heal for a 15% of damage absorbed and a gain a shield for 5% of his max health, if cast on an ally and they do not die Yorick and the Ally are both healed for half the amount each, so 7.5% for yorick/ally. And only Yorick gains the shield. If cast on an enemy and they do not die, they are vision marked, slowed and the cooldown of his ult is cut in half. If Yorick dies, he becomes a ghost of himself, empowered by the spirits of the dead and gains 5-10% of all stats(health, ad, mana, movement speed etc,.) If cast on an ally, and they die, Yorick takes 30-40% current health self damage, and goes into a stasis mode like Zhonyas by a coffin coming from the ground and pulling him down under for the duration, however.. Yorick does not control the ghost, instead the dead ally controls their ghost and they gain 15% of all stats. If cast on an enemy and they die, Yorick is brought down into stasis, does not take any health damage, and controls the enemy character, at 5% extra stats of the enemy characters base stats, Yorick can use this character to give vision. If this enemy is focused enough, they explode in the form of ectoplasm which slows and deals damage in an area equal to a certain amount of Yoricks MANA.
tl;dr = Solo Lane/Duo Lane Yorick changes, a better ult and more interaction for Ghouls.