Passive - undying wolf: has "true hp" blocks all damage except true damage
-P1 - true hp will regenerate 100/5 seconds and is not effected by grievous wounds
-P2 - is not effected by %HP
Q - ravage strikes:
1stQ - stun all enemies around him, add a stack to hunger (deals damage)
2ndQ - depending on the number of enemies around him, he will heal for 20/40/60/80/100% hp
3rdQ - suppress all champs that were effected by 1st q (infinite range)
W - galio
a 3 hit passive that, when hit by all 3, roots, or if you run a certain distance away from warwick it will slow you.
E - same but has a few passives
P1 - slows all enemy champions and grounds them if they're in e's range and below 50% health
P2 - warwick gains 10/20/30/40/50% attack speed and 20/30/40/50/60 AD
P3 - If the enemy team attacks any of warwick's jungle camps (includes epic monster on either side of the map) warwick's team is granted vision of that camp for 20 seconds
P4 - warwick gains 50/100/150/200/250 move speed toward jungle camps under 100% health
R - im a wolf
Targetted suppression that cannot be cleansed or
. Makes warwick untragettable for the duration(2/3/4 seconds) If the champion dies during this duration you gain all of its stats. This does (250/500/650) damage over the duration and heals warwick for double that.
all in all i think this is a great update, thank you certainlyT