Is there a way to tell how much health an enemy has left?
Background: I'm trying to learn how to play supports that aren't
so that I have options if she gets banned. But I feel like I accidentally kill steal with lots of other supports. The main offenders for this are
and
. With Lux I don't have that big of a problem except with her ult.
With Sona in particular I feel like I have no idea how much damage her 'q' + attack + passive will actually do to someone, and I'm almost mastery 4 with her. This usually leads to me going "Oh the enemy has slightly less than 1/2 health, I should poke them!" Does damage combo and enemy dies. "Oh...." Or me going, "the enemy is at 1/3 health and my ADC is gone, I should kill the enemy!" Attack combo takes away a tiny sliver of health. "Well shit." Even with Sona's other skills I feel like her autoattack damage (with any passive bonus, not just the damage bonus) is super inconsistent.
