Rito can you please buff Natural Talent

CantHandleMySwag·12/15/2015, 2:20:59 PM·82 votes·3,532 views

10 ad + 15 ap at 18 so gud

33 Comments

Gigahappytown12/15/2015, 6:57:23 PM11 votes

Just add a third mastery like they did with the cunning tree

one for ad one for ap.

Nekusen12/15/2015, 9:58:23 PM11 votes

I would make it :

3 + 0.76 per lvl AD = **15 ** at lvl 18 5 + 1.18 per lvl AP = **25 ** at lvl 18

Whats really missing in it's current state is initial stats.

Fjork312/15/2015, 4:27:30 PM4 votes

Based on long sword and amp tome, that's about 700 gold worth of stats, which is not bad at all for where it is in the tree.

WiegrafOfValor12/15/2015, 7:14:48 PM3 votes

AD ( 3 + 1.5 PER LVL ) / AP ( 14 + 2 PER LEVEL )

TOTAL AT LVL 18 : 30 AD + 50 AP

Dengeden12/15/2015, 8:19:17 PM2 votes

It's like the 1% crit rune, probably won't matter but boy if it does, you'll be glad. The sustain from vampirism will become useless at some point if you get LS.

IcyPepper12/15/2015, 10:16:11 PM2 votes

Honestly, they should probably change it to a flat bonus like they did with the scaling health -> flat health mastery change.

Something like 3-5 AD and 5-7 AP or something. I dunno.

Yonsi12/16/2015, 1:21:01 PM2 votes

It's meant for AP champions since the life steal and spellvamp is negligible and the extra ad helps with last hitting while the AP scales well with rabadons. It could use some buffs to the early game but it's not useless. I always take it on AP champs.

Minarde12/15/2015, 11:59:06 PM2 votes

I seem to recall a Rioter mentioning that it's scaling instead of flat specifically in order to avoid buffing ranged harass.

I'd give a source, but the search function is terrible.

Durzaka12/16/2015, 4:27:46 AM1 votes

Can we buff Veteran Scar's first?

It is literally outclassed by Runic armor if you buy more than 2 health potions, not even counting the increased natural health gen.

Puppet33r12/16/2015, 7:32:18 AM1 votes

To be fair alternative is just as (non-)appealing with its 2% lifesteal/spellvamp.

Jiharu12/15/2015, 6:38:30 PM1 votes

If they give you more, hybrids world be buffed even harder. Sadly they won't give more stats to jax with his current state with item 3124 and item 3146. They need to change how the masteries work with hybrids before they can buff stats outright.

I'd like to see more choices added in the lower tree before jumping the gun. Ferocity tree needs a mastery that scales with bonus ad/ap. So you build 300 ad, you get 30 ad.

[slayer-pantheon-rainbows]

ofart12/17/2015, 8:45:20 AM1 votes

Totally agree! It needs better scaling.

3TWarrior12/15/2015, 7:16:25 PM1 votes

the annoying part..all this mastery does is cover what the ADCs lost from their update (base ad and growth rate changes)

and even then, it's hardly a useful growth, but I suppose it's 50 damage on a critical

RisenDarkKnight12/15/2015, 9:57:48 PM1 votes

They should just make it half flat half scaling. So you would get 5 ad and 9 ap at level one, but still only 10 ad and 18 ap at lvl 18. That way you actually get noticeable benefit before lvl 9.

Blue Moon Wolf12/15/2015, 6:19:41 PM1 votes

I think they would probably say that it's in line with Vampirism since it gives you a maximum of 2% bonus Spellvamp and lifesteal. Though on the other hand I can get over 20 AD if I go a with flat AD runpage (I can probably double that in scaling if I were to get enough scaling AD runes)... so ya, Riot could stand to get a little perspective here considering they want masteries to be more useful than rune pages.

Auryiel12/16/2015, 2:47:26 AM1 votes

I honestly don't understand why they put AD and AP in the same mastery, it's utter trash for both AD and AP champs