@Morello @Riot, can we get some context for the Ahri PBE changes?
Really, I don't even play Ahri and I find this change baffling. I can't find the specific source, but I remember a Rioter commenting on reddit about how they, and Riot in general, wanted to change her from being a mobile assassin mage into a kiting poke mage (if you know what I'm talking about, feel free to provide the link). Seriously? That's not even remotely similar to her current playstyle in any way. Why? She is, in my opinion, one of the more healthier assassins in the game. She blows all her spells to kill one target, and since she has mana, she has to run before she's CC'd and blown up, and wait for her CDs to end before being useful again (since she isn't AD and can't contribute by autoattacking).
My own opinion aside, can you please explain why you're taking this approach to Ahri? Again, I don't even play her, but as someone that played her primary targets, ADCs and APCs, I actually liked playing against her. Her mobility gave her an inherent advantage, but other than that, I felt that I had an equal opportunity to outplay her as she did me, and if she killed me, I always knew that I screwed up. I've never been killed by an Ahri after the damage amp addition and thought, "Wow, this is the most toxic, well-rounded character in the game with relatively few weaknesses". To cut the rambling short...I liked playing against her.
I don't understand these changes. I don't get why anyone at Riot would want to completely change her playstyle. What is so wrong with it, currently? I'd really like to get that question answered, so please, if you can take the time and post a few times, a lot of people, including myself, would be very grateful.
